Comments
142 totalThe flavor is terrible on this one, but the card seems playable. Expecting some good support this expansion for it to work though.
Great support card for [card]Mordresh Fire Eye[/card], but might just be playable on its own. Can't wait to see the wonky stuff with [card]Majordomo Executus[/card].
OMG can't wait to play my Inspire Mage once again in Wild, what a blast!
Hard to say how strong the card will be without knowing the effects you can put on the golem, but the flexibility in such a card might give control decks an out in certain match-ups like old kazakus did. However, …
[card]Spiteful Summoner [/card] with tutor and always for highest-cost ? Well count me in.
It is pretty much an easier to trigger [card]Occult Conjurer[/card] for Warrior but costing one more mana and with taunt. The fact that it costs exactly 1 more mana than [card]Sword Eater[/card] tells you that everyone will try to play …
The card is probably good on paper, but we'll need to see more Nature Spells added.
The advantage of this card is that it is flexible : it allows for both combos and removal. Won't be surprised if some decks find a way to abuse this, but most classes already have acess to better removals.
Card draw in hunter ? Won't be surprised if it's included in all Hunter decks at launch, this card seems very flexible.
Somewhat-targeted multi-shot with a 3/4 body if outcasted. Feels very DH, but I am still unsure if a lot of Demon Hunters archetypes will include this card.
This card may not be that good, but it's awesome to see them implement the DH's sigil mechanic from WoW. Hopefully, it will give more flavor to DH, as well as introducing new secrets kinda.
An alright arena card for sure, but will pretty likely never see play in standard.
If they print wide effect on ally minions with low cost enough Holy spells... sure why not ?
The card in itself is alright, you've just got to find a deck where you'd rather have this and not a better card ?
Good card on its own, but I love even more when they add cards that force your opponent to place minions to play around.
So many possibilities here... I think that any controlly deck with a way to buff this or synergize will play, it's a great tempo swing against any aggro or swarm deck for sure.
On its own, it's probably just a swarm spell for zoolock. However, I'd be interested if it comes with a demon package this expansion, might be cool to see.
Strong card in standard, I totally expect to see it being played as it allows for both clear and protection. Furthermore, it's probably broken in arena (but who cares?)
Well, looks like [card]Aegwynn, the Guardian[/card] has become reality ; cool to see her replace Antonidas as the new core Mage legendary.