KinetiClasH's Avatar

KinetiClasH

Joined 09/05/2019 Achieve Points 135 Posts 87

KinetiClasH's Comments

  • very useless unless you are playing Galakrond's priest in which case is a good card -to get- from the Hero power but particularly not a deck inclusion.

  • Is good overall howhver i don't know how good yet you'll have summon a lot and it seems like to be hard to pull off in the same turn itis played.

  • 3 mana 5/4 seems good but remember this is support for Tokken/Mech and paladin, through Kangor's endless army, is notable for a more of big mechs instead.

  • Pure Paladin seems week at the moment  but we'll have to see at wich point this becomes a thing....really hope because it at least an interesting concept, the card by itself is good i mean a free 4/2 body alongside one of the most used weapons of all times...

  • Seems insteresting but the build around is a little to-much more so when 3 sets rotates in april.....we'll see

  • A 1-mana minion that replaces itself is almost aalways playable even with a predictable outcome, itseems ok to me.

  • Don't know really but elemental  mage seems really posible thanks to cards like this a tempo oriented deck with lots of randomness through mana cyclone's swing turn

  • I guess this kind of support makes the cyclone archetype more interesting in my hopes that it becomes meta relevant.

  • Good anti-aggro card but cost should be 4, not  5 considering it can't go face; besides is a little RNG (as the identity of the class).

  • The card seems good in paper but in reality not so, it has anti-synergy with itself since it seems to be oriented for some kind of tempo Druid, but again when quest completed in a tempo build you can get extremely lowrolled

  • Super on-curve keeping the treant flood, this card is extremely good, not as good as the Dryads but nice for the synergy.

  • This archetype is taking shape and cards like this is what makes aggro decks true meta, card advantage is as important as board presence and this ensures constant board flood

  • The most consistent Galakrond to summon due to the dedicated Invoke class cards, good hero power for constant board control and a nice battlecry, Shamanstone rejoice.

  • Well again, a card that makes an archetype worth playing, this is such a strong AoE on turn 3; that will make Big Dragon Shaman a real deal in this meta.

  • Seems prety nice for Quest Face Shaman if it becomes a thing (which seems so) with so much support for direct damage on battlecries i can see this card in that kind of burst deck.

  • Really RNG card, besides having to wait until turn 5,if it where less costy. If sees plays in any case would be really fun to watch.

  • Seems good but i don't see it fit in any deckm besides eggs seems very suceptible to beaing destroyed (if they dont have deathrattle).One of the weirdest card to be sure.

  • Again a bad card, but will see play in galakrod decks for obvious reasons, aside from that, just a combo enabler

  • 1-cost with preparation Draw 3 cards.....seems fair, oh wait not, only reason for Dragon Rogue to exists, seems really nasty in tempo as well since you most likely willgetthe Add a dragon Lackey many times.

  • For my this is a great card, is not add is discover and most class legendaries are really good, Thief Quest Rogue looks very interesting this Expansion.