Nothing fleshy, but does it´s job well I guess. I know that Stonehill was on another level, but a high health taunt that provides value is always nice!
I´m happy that Druids can get their Wild Growth back, but with a rather strong restriction - usable only in Dragon decks. I think that´s the way to go in the future with very strong and flexible cards, just restrict them for a specific deck type where it hopefully doesn´t break the meta.
I honestly don´t see this one working. Comes too late, doesn´t have an immediate impact and an ocassional random dragon in later turns will not do any wonders.
Battlecry similar to Shadowreaper Anduin, nice clean. The hero power itself isn´t bad, but I wonder if it´s just not too slow getting a random minion every turn. Random mage spell turned out to be a failure so...
Nothing fleshy, but does it´s job well I guess. I know that Stonehill was on another level, but a high health taunt that provides value is always nice!
I´m happy that Druids can get their Wild Growth back, but with a rather strong restriction - usable only in Dragon decks. I think that´s the way to go in the future with very strong and flexible cards, just restrict them for a specific deck type where it hopefully doesn´t break the meta.
I honestly don´t see this one working. Comes too late, doesn´t have an immediate impact and an ocassional random dragon in later turns will not do any wonders.
Potentially dangerous, rogue loves cheap cards so 0 cost cards and lackeys are juicy!
Battlecry similar to Shadowreaper Anduin, nice clean. The hero power itself isn´t bad, but I wonder if it´s just not too slow getting a random minion every turn. Random mage spell turned out to be a failure so...
Very high-roll card, because the demons vary all the way from great to worthless to actually some that you don´t even want to summon
Puzzle Box of Yogg-Saron, because I love the rng-fiesta and mage is by far the best class for random things to happen.