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Nona

Child of the Night
Joined 05/29/2019 Achieve Points 940 Posts 260

Nona's Comments

  • Never Fails... Mage finally sees the light of day, and it has to get nerfed.

  • I had only one issue with this one, I had the Word "Hag" and it appeared twice on mine, and it took a few tries, before I thought... maybe there's another. Other than that, nice fun word search, while brewing morning coffee.

  • Dude, the AI is huffing Paint, or Carpet Fresh, or something. Several times, as Mage, I could have pinged a 1 HP minion to take less Damage next turn, so the AI pings the opponent instead. Finished Quest line, so it casts the big spells, instead of Arcanist Dawngrasp, then spells next turn,  when it already had Ice block secret out, Over Drawing when it would burn cards... These are just some of the bad mistakes it's made. I'm still just trying to get the 1 win for the pack.

    In reply to Fairytale Brawl
  • hmmmm... ok so just Legendaries left, thanks.

  • Any Idea when we see the rest of the Epics?

  • Always loved the Bombers, used to have a deck built around them back in the day, was a just "for funs" deck, cause it killed me as often as it killed my opponent. Would love to make it again, problem is... no one plays "for funs" decks anymore. Even Casual is filled with Ladder and Meta decks.

  • Always love these word searches, fun way to kill time while the Coffee brews.

  • I feel sorry for the first mage that plays this vs a hunter.

    In reply to Trolling non-Mages
  • Questline for Warrior in wild is just a "Win more" Pirate Warrior is Stronk in Wild w/o it.

  • Good... now ban Questline Hunter in Wild, as it is just as broken.

  • Yeah I hear ya, I mean I eventually figured it out, it's just with Dyslexia I tried over and over again, just to make sure I wasn't personally messing something up. Once I started and continued, it was fairly straightforward, and managed to get it quicker than I expected. I really appreciate the time and effort you guys put into making the guide, and that Calculator makes it easy, though I did try it a few times w/o and my own calculator... yeah again, not something to do when you easily transpose numbers. So punched all the info into yours and bam... done. Hopefully if someone has the same issues that I did, this might help them. Thanks again!

  • Ok... so I think there's an issue with the 1st part guide. I complete the 1st 3 steps, In front, to the left, use HP, but the next step says "Attack Minion on the Right" but after the Hero Power... there is only 1 minion.

     

    Edit: Ok it was just a misinterpretation of the step, but when you say "attack the one on the right" and there is only 1 or only 1 attackable one, it can be kind of confusing.

  • Don't recall any Hunter Meta Decks, at the time of the Guardian Animals card nerf, that ran it, but I know a lot, if not the majority of Priest decks do run run Raise Dead.

  • Rarely is Backfire used to deal damage to the opponent. Most often, it's paired with Runed Mithril Rod, to gain cards, deal damage to self, and reduce their mana cost. All Nerfing that card will do it force Locks to save it for Dealing damage to you, and since there is no hardships for Warlock to draw... you're doing more harm then good.

  • Raise Dead effects more than just Warlock, so nerfing that would nerf Priest. Priest would need a compensation Buff to counter it. Do you think... right now... that Priest could get a buff that doesn't push them into "OP" status?

  • With all the changes you suggest, the Battlecry variant of Stealer of Souls, seems too much. While I agree with all of your suggestions if your change to The Demon Seed were to go through, the Stealer of Souls, should not, and visa versa.

  • Noooo thank you. I HATE random, and knowing my luck... I'll get warrior, hell I think I'm still only lvl 34 with Warrior, because I don't play Warrior.

  • I see Sorcerer’s Gambit as a positive thing, except for the rare chance of me actually getting Font of power in opening hand, spell mage often has nothing to do turn one, so the Quest will always afford me something to drop on turn one. Next he's a 7/7 body for 5 mana, once completed, and that nothing to scoff at, and the battlecry of permanent "spell damage +3" is just a nice bonus. As you had said, "However, there is an even bigger factor that can make Sorcerer’s Gambit see play, which is the relative ease to complete it.", you don't have to try and make it work... is just does.

  • you are correct, it was only the Warcraft team, misinterpretation on my part, but could be a solidarity thing, who knows. As to no one working on Warcraft, https://www.icy-veins.com/forums/topic/60020-production-on-world-of-warcraft-halted-due-to-ongoing-lawsuit/ 

    and

    https://mobile.twitter.com/Wowhead/status/1419334986537205761

  • well one of the things reported is, there hasn't been anyone, working on anything, at Acti-Blizzard HQ since the 23rd. There could just be no one there atm that knows what to do?