Damn i'm sorry to hear that you're going through tough times. While i've gone through semi-similar experiences before, i don't have BPD so i can't imagine how you feel. I really enjoyed a lot of your custom hearthstone sets. If you need help feel free to reach out to me even though we are basically strangers and will to respond as soon as I can, and try focus on what you want to do after your medication.
Caverns of Time is a custom Mini-Set for my expansion Battle of Time Valley it is meant to push forward a few of themes of main set as well as introduce some new themes, some of these cards are most definitely a bit pushed, so let's if you have any feedback be sure to leave it, but first a
Balance Change
Senegos is way to powerful when combined with Celestial Alignment allowing for you to reduce the cost of your entire hand to (0). This change prevents that while Senegos still remains a powerful game-ending effect. Now without further ado let's get unto the Mini-Set.
I finally finished set even though it took quite a while. I won't be posting all the cards I added with last update to this comment, but fell free to look through them in the main thread. Right I will be working on the mini-set which I already started designing for although I am unsure as to how long it will take. If I do any other updates they will probably be grammar updates only. So yeah that's about it. As always feel free to leave any feedback you want.
A smaller update, the next one will be much bigger.
New Cards
As for the names I somewhat agree, but yeah am not sure what should I do because am not good with naming things in general and if I was it's probably to late to change them all now.
Battle of Time Valley is a custom Hearthstone expansion dealing with Time Travel and the Bronze and Infinite Dragonflight's. The main set is finished, and i am currently working on a mini-set.
Chromie
Chromie can be received for free by logging into Hearthstone before the expansion launches.
Start of Game effects
The main mechanic of this expansion are start of game effects. These effects either require a Deckbuilding restriction or have a unique downside in exchange for powerful effects.
Toki
Toki returns, acting as powerful Mage hero.
Dragons
And of course since we're dealing with the Dragonflights Dragons most definitely will be receiving new powerful cards and synergies
With the release of Demon Hunter blizzard added in the Initiate set for demon hunter which is a set of 20 powerful cards. Quite a few of which are DH staples. However this set won't be around forever and what will happen to DH then well Blizzard has stated that a Classic set would eventually be released probably after the rotation of the Initiate set. But what would would this set look like well i tried making it to see what it could look like.
What is the purpose of this basic set? - Basic set is meant to introduce the main mechanics/archetypes of the class while also highlighting their it's supposed to include a bunch of good cards but nothing to powerful.
economicaooc - You forgot the Legendary tag other than that i like it.
Shivershine - I really like it could bring back control warrior because of the attack during your opponents turn.
MenacingBagel - I like it.
Elfensilver - I like them both. But Geode Elemental more. Also no need to bold Heroic Strike
anchorm4n - I like tunnel guide the most. Force of the wild is to weak and Sylendra feels to good because you also get to spend the mana so you just get a free minion and am also not sure if it fits the rules of the competition.
Beatdoof - My favourite is Candleseer is decently powerfull and seems quite fun. Leyline Contriver seems to similiar to Apexis Smuggler and Boarmaster is just meh.
KANSAS - Racing minecart is very boring, Ogre defender also seems quite boring. My favourite is Morgl
MurderFaece - Seems good
BasilAnguis - cool mechanic not sure about the card tho.
Pokeniner - Probably the most fun card i've seen in this competion
Xarkkal - I love all the cards tho favourite has to be Runaway Hatchlings
As for changing the Mechanic probably not because this set was designed with the idea they have Cast When Drawn. Plus if they did cost (0) they would draw you an extra card when you draw them.
Arthas, Mad Price - Seems decent and could see blizzard printing this Lord Victor Nefarious - Once again seems decent and could definetely see blizzard printing if they want to push burgle rogue, Dark Huntress Sylvanas - All other friendly minions Goya, Mother Of Jade - Way to Weak and little boring Portalmasteer Malchezaar - Decent Legendary Trickster Brightwing - Seems to powerfull if you can kill them withing two turns which seems very easy you can remove your oppponents board. Gruul the Dragonkiller - I don't really like this design if your opponent has no dragons it becomes a 7 Mana 8/8 Special Agent Sally and Saraad, Nexus-King - I like both of them Gruul, Dragonkiller - Seems like quite a boring for a Legendary Frostlight Kael'thas - The Effect of Freezing everything and them reducing the cost of your spells equal to that seems to powerfull i think you should remove that reduce his cost by 1-2 Manastorm, the Mighty - Praise Yogg. I actually like this card a lot.(Both Versions) Eydis - Seems to powerfull for you get an average of 3/3 Each turn and 20 Health Patches - The Return of Pirate Warrior? Seems Decent. Medivh - Is just Yes Loatheb - Seems a really good counter and quite flexibe. Yogg-Saron - Seems way to uncrazy for Yogg. Mukla - I think this card would work way better if it summoned your minions like N'zoth. A'lar of Ice - Way to easy to activate, freezing a single minion is not that hard. Maiev - Is just no. Kaelthas, Blood Mage - Seems Decent Blackhand - Like Demonxz said it quite unfun Leeeeeeeeeeroy - I like it Frantic Moroes - Way to much damage to face after a turn C'thun - Really like the flavor and seems like a decent card Y'Shaarj - Another flavor win and a decent combo-stomper Subject 9 - You get 10 Mana worth of spells for free way to powerfull. Kel'thuzard, Frost Catalyst - I like it. Leeroy, Chicken Hunter - In an Expansion where chickens there are a lot of Chickens seems like a great Finisher. Bribe - The card is way to weak am not even sure it would be played at 1 Mana because if Coin Pouch was a real card almost everysingle deck that could would play it.
Damn i'm sorry to hear that you're going through tough times. While i've gone through semi-similar experiences before, i don't have BPD so i can't imagine how you feel. I really enjoyed a lot of your custom hearthstone sets. If you need help feel free to reach out to me even though we are basically strangers and will to respond as soon as I can, and try focus on what you want to do after your medication.
Caverns of Time
A Hearthstone Mini-Set
Caverns of Time is a custom Mini-Set for my expansion Battle of Time Valley it is meant to push forward a few of themes of main set as well as introduce some new themes, some of these cards are most definitely a bit pushed, so let's if you have any feedback be sure to leave it, but first a
Balance Change
Senegos is way to powerful when combined with Celestial Alignment allowing for you to reduce the cost of your entire hand to (0). This change prevents that while Senegos still remains a powerful game-ending effect. Now without further ado let's get unto the Mini-Set.
Demon Hunter
Druid
Hunter
Mage
Paladin
Tokens
Priest
Rogue
Shaman
Warlock
Warrior
Neutral
So yeah I guess that's it(maybe?).
I finally finished set even though it took quite a while. I won't be posting all the cards I added with last update to this comment, but fell free to look through them in the main thread. Right I will be working on the mini-set which I already started designing for although I am unsure as to how long it will take. If I do any other updates they will probably be grammar updates only. So yeah that's about it. As always feel free to leave any feedback you want.
A smaller update, the next one will be much bigger.
New Cards
As for the names I somewhat agree, but yeah am not sure what should I do because am not good with naming things in general and if I was it's probably to late to change them all now.
Thanks for the feedback. I've decided to change a few cards because of it. As well as that there now a couple of new cards.
Changed Cards
New Cards
Battle of Time Valley
Battle of Time Valley is a custom Hearthstone expansion dealing with Time Travel and the Bronze and Infinite Dragonflight's. The main set is finished, and i am currently working on a mini-set.
Chromie
Chromie can be received for free by logging into Hearthstone before the expansion launches.
Start of Game effects
The main mechanic of this expansion are start of game effects. These effects either require a Deckbuilding restriction or have a unique downside in exchange for powerful effects.
Toki
Toki returns, acting as powerful Mage hero.
Dragons
And of course since we're dealing with the Dragonflights Dragons most definitely will be receiving new powerful cards and synergies
Demon Hunter 10/10
Themes: Evens, Aggro, Control
Tokens
Druid 10/10
Themes: Aggro, Arcane Spells
Hunter 10/10
Themes: Mechs, Midrange
Tokens
Mage 10/10
Themes: Arcane Spells
Tokens
Paladin 10/10
Themes: Spell Paladin, Tax Effects, Dragons
Tokens
Priest 10/10
Themes: Control, Dragons
Tokens
Rogue 10/10
Themes: Card Copying, Empty Deck
Shaman 10/10
Themes: Elementals, Deathrattles
Warlock 10/10
Themes: Discard, Midrange
Warrior 10/10
Themes: Dragons, Control, Elementals
Tokens
Neutral 35/35
Tokens
Next: Dragon Dance.
Guff definitely does weed and shrooms if he's old enough to do that he's old enough to drink.
Game broke i got the collect all the darkmoon cards achievement despite not only having around 50% of the collection.
Great with Necrium Apothecary
With the release of Demon Hunter blizzard added in the Initiate set for demon hunter which is a set of 20 powerful cards. Quite a few of which are DH staples. However this set won't be around forever and what will happen to DH then well Blizzard has stated that a Classic set would eventually be released probably after the rotation of the Initiate set. But what would would this set look like well i tried making it to see what it could look like.
What is the purpose of this basic set? - Basic set is meant to introduce the main mechanics/archetypes of the class while also highlighting their it's supposed to include a bunch of good cards but nothing to powerful.
Full List
Cute Train!!!
Some Feedback
economicaooc - You forgot the Legendary tag other than that i like it.
Shivershine - I really like it could bring back control warrior because of the attack during your opponents turn.
MenacingBagel - I like it.
Elfensilver - I like them both. But Geode Elemental more. Also no need to bold Heroic Strike
anchorm4n - I like tunnel guide the most. Force of the wild is to weak and Sylendra feels to good because you also get to spend the mana so you just get a free minion and am also not sure if it fits the rules of the competition.
Beatdoof - My favourite is Candleseer is decently powerfull and seems quite fun. Leyline Contriver seems to similiar to Apexis Smuggler and Boarmaster is just meh.
KANSAS - Racing minecart is very boring, Ogre defender also seems quite boring. My favourite is Morgl
MurderFaece - Seems good
BasilAnguis - cool mechanic not sure about the card tho.
Pokeniner - Probably the most fun card i've seen in this competion
Xarkkal - I love all the cards tho favourite has to be Runaway Hatchlings
Here are some of my ideas so far
Thanks
As for changing the Mechanic probably not because this set was designed with the idea they have Cast When Drawn. Plus if they did cost (0) they would draw you an extra card when you draw them.
Hello again Pirate this and prepare for a Voyage to Maelstorm
A special Dungeon style adventure that unlocks new cards
A currently haven't designed all of the heroes and their Powers/Decks/Treasures however i designed all the cards so without futher ado let us begin
1. Elementals
Of course there are Elementals in the Maelstorm led by the Stonemother herself
Stonebrutes and Elemental Powers
2. Deep Sea
You will go even futher beyond into your deck than i did into your mom or until there are just seven cards left in it.
Well that's all the all the info all give for now see the cards and wait until i finish the Adventure.
Neutral
Stonebrutes and Elemental Powers
Class
Demon Hunter
Druid
Hunter
Mage
Paladin
Priest
Rogue
Shaman
Warlock
Warrior
Feedback
Arthas, Mad Price - Seems decent and could see blizzard printing this
Lord Victor Nefarious - Once again seems decent and could definetely see blizzard
printing if they want to push burgle rogue,
Dark Huntress Sylvanas - All other friendly minions
Goya, Mother Of Jade - Way to Weak and little boring
Portalmasteer Malchezaar - Decent Legendary
Trickster Brightwing - Seems to powerfull if you can kill them withing two turns
which seems very easy you can remove your oppponents board.
Gruul the Dragonkiller - I don't really like this design if your opponent has no
dragons it becomes a 7 Mana 8/8
Special Agent Sally and Saraad, Nexus-King - I like both of them
Gruul, Dragonkiller - Seems like quite a boring for a Legendary
Frostlight Kael'thas - The Effect of Freezing everything and them reducing the cost
of your spells equal to that seems to powerfull i think you should remove that
reduce his cost by 1-2
Manastorm, the Mighty - Praise Yogg. I actually like this card a lot.(Both
Versions)
Eydis - Seems to powerfull for you get an average of 3/3 Each turn and 20 Health
Patches - The Return of Pirate Warrior? Seems Decent.
Medivh - Is just Yes
Loatheb - Seems a really good counter and quite flexibe.
Yogg-Saron - Seems way to uncrazy for Yogg.
Mukla - I think this card would work way better if it summoned your minions like
N'zoth.
A'lar of Ice - Way to easy to activate, freezing a single minion is not that hard.
Maiev - Is just no.
Kaelthas, Blood Mage - Seems Decent
Blackhand - Like Demonxz said it quite unfun
Leeeeeeeeeeroy - I like it
Frantic Moroes - Way to much damage to face after a turn
C'thun - Really like the flavor and seems like a decent card
Y'Shaarj - Another flavor win and a decent combo-stomper
Subject 9 - You get 10 Mana worth of spells for free way to powerfull.
Kel'thuzard, Frost Catalyst - I like it.
Leeroy, Chicken Hunter - In an Expansion where chickens there are a lot of Chickens seems like a great Finisher.
Bribe - The card is way to weak am not even sure it would be played at 1 Mana because if Coin Pouch was a real card almost everysingle deck that could would play it.
Here are couple ideas
Thanks for the mention. Homie
Hello and welcome to my custom expansion Pirates of Vash'jir so without further ado let's get into the cards.
1. Pirates
Of course we have pirates led by the adorable Eudora herself and all of them will be aggro some will be more midrange or even control focused.
2. Auto-Attack Cannons
That's not all pirates are bringing to the table as Greenskin is bringing a variety of cannons for your use.
3. New Mechanic Sink
Sometimes in the Deep Sea things sink to depths and are left there until they're drawn again and cast automatically.
4. Ozumat Slumbers
Ozumat slumbers and you can awaken him. By logging to hearthstone and receiving him for free before the Expansion launches.
That's all the information i give you for now. So set your sails adventurer in Pirates of Vash'jir.
Demon Hunter
Themes: Dealling Damage, Demons and Pirates, Big Demons
Adventure
Tokens
Druid
Themes: Choose One, Attacking
The main reason for this change is that you can't print any more weapons druid while this exists.
Adventure
Tokens
Hunter
Themes: Big Beasts, Adapt, Control
Adventure
Tokens
Mage
Themes: No minion mage, Freeze, Spell Damage
Adventure
Tokens
Paladin
Themes: Murlocs, One minion
Adventure
Tokens
Priest
Themes: Mind Control, Silence, Control
Adventure
Tokens
Rogue
Themes: Pirates, Shuffling cards into your deck
Adventure
Shaman
Themes: Sink, Murlocs, Elementals
Adventure
Warlock
Themes: Discard
Adventure
Tokens
Warrior
Themes: Control, Pirates, Auto-Attack
Adventure
Tokens
Neutral
Common
Adventure
Tokens
Rare
Epic
Adventure
Legendary
Adventure
Tokens