ShinRyuuken
LV.5Academy Sleuth
Comments
55 totalThere was a tweet.
This is the big Mercs patch.
But yes, it should have been in the same announcement.
My opponent could just ignore Taunt, like... what?
Poisonous was working, not sure if Lifesteal did.
I don't remember this one from before, is it just supposed to be bunnies the whole time or are random minions supposed to pop …
Yea, it's something that I never caught on with the TCG and only have been slightly as I watch, and sometimes play, MD. Your main archetype is maybe a third of the deck, the other two thirds are disruption (hand …
I can get into the Darkshore Bounty, and I haven't tried anything else yet, but Mercenaries at least is a bit sluggish.
Also one of the new enemies had a white image for its ability icon and the effect it …
Be nice to see solo gates more often, but I'm interested in messing with the Danger! archetype.
N'Zoth sounds pretty fun, glad there will be something to do in Mercs for a few days.
Was kind of hoping Tarecgosa was getting removed, although her power level could get bumped down with the removal of buddies.
Well, DPE was called, so nice to see it's coming in fairly soon.
Do any of these additions kind of make the banlist make a little more sense or is it still bad?
Also nice Spell/Trap animations
With a new season introducing a new minion tribe and hero, it's best to remove buddies since there's likely been zero testing done.
I could be wrong, of course. Is a little bit of a bummer because I haven't gotten …
Didn't see this happen on Twitter but on FB. I thought it got corrected because they weren't adding these in this patch with wanting Mercs content to have it's own patch hype. Well, if it does come, it'll be welcome.
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The task change is amazing.
I took Vanndar from Task 2 to Task 7 while completing Tasks 6 and 7 for Illidan and Tavish.
Aside from obviously making the Mystery node worse (there are no real benefits to it (Hot …
Oh nice, new cards coming.
Also enjoying more gems to collect, but at the same time, they cap you on free gems and I'm pretty much always at cap lol
I just did Task 3, bit of a wait, and I think that's practically it for me.
I really don't see myself taking on any heroics with nonmaxed/heavily invested mercs.
Maybe 50/50 split for future events?
Have maxed/heavily invested merc …
Oh, nice to see the bug fixed. I tried multiple times to get into Training Grounds last night and couldn't because I didn't pay attention to not actually having Antonidas.
On the bright side, 25 hours took Vanessa from 1 …
[card]Tomb Warden[/card].
8 mana, 6/12 or if we use [card]Into the Fray[/card], 8 mana 10/16. Brings back some memories of [card]Saronite Chain Gang[/card], and of course all the synergies with [card]Armagedillo[/card] and [card]Frightened Flunky[/card].
The art change to Harpy makes me think back to WC3 and polygonal harpy breasts in their animated unit portraits, haha.
[card]Felstalker[/card] is a waste of a future card that could have discarded a spell from your opponent's hand, or …