ShotgunSoul's avatar

ShotgunSoul

Lv.7
395 / 2,500 XP
Joined June 2019 168 posts 895 XP 245 achievement pts

Comments

First, thanks to Kibler; may his real-life situation pass by smoothly.

Great deck, and yes, it shuts down hunter hilariously and gives the finger to the "priest is dead" crowd.

Alternate cards to consider (I drop Psychopomp and don't have a second Batterhead).

[card]Shadow Madness[/card]: Great for stealing reborn/deathrattles (common in rogue, paladin, mirror matches; a good …

Quote From Fisguinho

im really scare about the mogu "nerf", it's price will still be reduced and it just means that now they can evolve into a 10 mana minion

For those claiming we won't see big Mogu evolves, I've already seen Turn 5 Deathwing from a shaman in wild. And I think he played …

Good. I'd like to play Battlegrounds on tablet, or perhaps, my phone. Tried on an android tablet and it's not crashing, but you're guaranteed to lose via animations. Get a triple, lose the game. You're also seeing your opponent purchase triples while the match just starts on your end.

Best thing about Battlegrounds: it doesn't really feel like playing …

What's bad is people are starting to take it to Wild now too. I thought I could escape it there, but I've been running into it there too. If it's viable in Wild out of the gates, to be able to compete with the broken shit Wild offers, you know it's a major problem. 

 

Might want to fix spectating games too; I've seen Discover cards left on my viewer and disconnects from players.

 

/yeah, I snoop during the meta changes

For you Hearthstone freaks … Opening Day Stats! (Wall of text incoming, as is tradition)

159 packs (most in HS opening day), 10 legendaries from packs
(Comparison: Saviors of Uldum; 135/7, Rise of Shadows, 103/8, Rastakhan’s Rumble 120/5)
TOTAL LEGENDARIES ON OPENING DAY (counting package freebie, one crafted Frizz Kindleroost, the free Sathrovaar and Galakrond as 1) = 14

6 years, 3 months ago · on DoD Pack Opening Thread

I have to say, it's easier to see what stands out as Day 1 crafts this time -- neutral legendaries. It's the middle of the pack class stuff that's going to be the frustrating wait part. [card]Fate Weaver[/card] and [card]Kobold Stickyfinger[/card] (anti-[card]Ancharrr[/card] tech?) are the locks for epics, btw.

Day 1 Crafts:
1. [card]Kronx Dragonhoof[/card]
2. [card]Dragonqueen Alexstrasza[/card]
3. [card]Frizz …

6 years, 3 months ago · on Your DoD Insta-crafts

Skins list, with my grade opinion:

Druid: 5
1. Default A
2. 1K C
3. Lunara F
4. Elise B
5. The Grandma Tree Dame Hazelbark (B on visuals so far)

Hunter: 3
1. Default B 
2. 1K F (quote from a Jackiechan stream: "He has 'I will hunt you Down'-syndrome")
3. Alleria B+

Mage: 4
1. …

Definitely going into wild decks.

It's one thing to deal with Jade Druid and be waiting for Skulking Geist to show up, another thing when they do the b.s. BEES! combo 2K armor garbage.

Now can we do something to sabotage Wild Infinite Shudderwock aside from getting lucky with Dirty Rat or making the Shaman panic and launch …

6 years, 3 months ago · on Platebreaker

Just to ask, should we craft a [card]Cathedral Gargoyle[/card]?

Highlander Paladin was sort of a thing here and there, we got all these dragons incoming and and there's all these dragon-related cards sitting around the pally's toolbox ...

 

/oh, and ARTICLE IDEA: cards from the past five and classic that might get in vogue with the …

Quote From SLima

I'm a bit confused. I thought for sure the keyword for this was going to be Divine Shield. That's a Paladin thing, right? I mean, Paladins are good with healing as well but Lifesteal? Bloodsucking warriors of light. Alright. The card is good. That's it.

You're talking about the class that uses …

I said it from when they announced the cards being brought back -- the biggest flaw in the event was NOT throwing in [card]Skulking Geist[/card].

No guarantee, but it would've toned down the effect of a number of decks.

Skulking Geist has had a good effect in wild against evolve shaman, and would've shot down rogues counting on …

Mindflayer Kaahrj
I recall Kripp giving this wisdom to priest players years back -- when deathrattles are in vogue, an obscure tech gem in the toolbox is [card]Shadow Madness[/card], as many deathrattles have 2 or 3 attack. For those who weren't around during [card]Potion of Madness[/card] mechanics ... take the minion, suicide run it/spell kill it, and you get to …

I like it, but I also smell much potential for it to be abused.

Granted, it's 1 of 30 in a deck and can always be in that last third.

Put it into the betting pool for New Card Most Likely to be Nerfed.

Having fun with Battlegrounds on my PC but will they improve its performance on phones and tablets?

 

I tried Battlegrounds on an Android tablet; it was sluggish. I saw my opponent getting triple cards while the battle was still underway, and trying to manage cards in 45 seconds or less was a chore, on both dragging and …

I want to get a mod in Hearthstone that plays the Shuma Gorath stage music from the Capcom vs. Marvel games when this card is played.

6 years, 3 months ago · on Shu'ma

Not totally. Envoy looks at current hand.

Glimmerroot looked at game's opening deck.

Knowing no one uses [card]Warsong Commander[/card] probably also helps :P

/cheers to the priest player in wild who uses these, that chameleon legendary or other copying mechanics and one-ups and defeats a [card]Coldlight Oracle[/card] rogue with their own medicine; I did that a few …

Might want to change AF Kay bit, as Junkbot is now Tier 5.

Priest: 1K Anduin. Earned it, and it wasn't easy some years. Don't have Madam Lazul but do have Tyrande.

Warlock: Portals and handlock -- Mecha-Jaraxxus; Reno Lock, trolly/meme decks and Treachery Lock -- Nemsy.

Mage: 500 Jaina (340 from 1K). Would buy Khadgar.

Paladin: Arthas. He is the honest definition of paladin in Hearthstone -- ruthless SOB. …

6 years, 3 months ago · on What hero portraits do you use?

On my variation of Quest Priest:

[card]Sathrovarr[/card] is a great way to get multiple [card]Arcane Dynamo[/card], which almost always give you more board clears or Mass Rez spells, further burning your opponent's resources. And a lot of opponents overlook the Arcane Dynamo as a threat, so it usually stays on the board, getting buffed to a nice 6/7 or …