Comments
165 totalI use a similar deck, but use [card]Unseen Saboteur[/card] instead of [card]Dirty Rat[/card].
You have no idea how many Warlocks quit after Cataclysm, Bloodbloom or other OTK enabler spell goes off too early for their tastes, or get saved …
Quote From iWatchUSleep
So not only are you basing a deck's capabilities on a single game. You were also playing against an aggro deck that runs a quest for some reason.
Maybe that's …
My deck's Zephrys. Fireball for the finisher to win, as we both went face (boss building a wide board of 4/4s and 1/1s, me with a heavily buffed King Krush that lasted several turns and occasional sidekick minion.
Opening: Easy but lengthy (30 health).
Finley: Takes longer than it should, but pretty much easy unless you get bad sand RNG.
Brann: It would've been tough but Brann summoned a poisonous minion. Oh, and if you can …
It's all hunter in standard. Or murlocs.
Mage is MIA. I've seen a few decent performances but it's not as dominating.
Control Warrior is still valid, but Quest Paladin has made inroads this week with mage out of …
Game 1 of the night:
Me: Reno Lock (Wild).
Them: Mill Rogue.
Mistake: They play the first Coldlight Oracle, without copying it or jumping it repeatedly, while I can kill it with Hellfire. The next one? About …
Have to add I've seen CONTROL WARRIORS that DO NOT HAVE Dr. Boom Hero card. Folks, aside from Frost Lich Jaina going to wild (if that card had not, CW wouldn't be complained about for months), Dr. Boom pretty much …
Seen in Standard:
Too Much Hunters
Murlocs
A couple of Bomb Warriors
Quest Shaman
Rogue, once in a while
Seen in Wild:
Un'Goro Quest Mages
Secret Mages
More Goddamn …
I've beat the Highlander Hunter with a variation of the wall priest listed, so yeah, it's a good pairing of rock vs. paper. I'm liking the stats I've seen on HSreplay on Quest Wall Priest against some other long-play decks …
I don't get the nostalgia. The only thing I can think of those misty eyed over memory lane or those wanting ego trips on getting purple worded magic pants with locally sourced jerks put in a cat herd instead of …
Zilliax is the current era's Azure Drake and Stonehill Defender (remember that card in almost every deck?).
Ultraflexible.
But not OP on its own, quite easy to remove and gives a heal or brief taunt (or in some …
My opponent was using a renounce warlock deck. So things got weird from the start.
Especially when both sides busted out Archbishop Benedictus. Multiple times. Don't ask how. I'm amazed the game didn't end in a draw for going …
I don't care about net-decking. It's going to happen and it's necessity. I work in media; keep a large number of people talking about a game and sharing ideas about it, you keep it alive and generating revenue, as well …
So far this deck gave me the best matchup in wild, so far, in the SoU era.
But how many times do you run into a Renounce Warlock? Great clown fiestas are few and far between.
I'm getting sick of smorc, aggro and hunters decks. I go to wild, see (then crush) another boring-ass Odd Paladin.
The Hearthstone Gods decide to bless me with watching someone else for a pack of cards for the daily …
And here' s Hearthstone Mathematics on the same topic, along with plenty of other interesting stats.
Interesting bit: Some F2P players might have been burned by obtaining the single player package for Rise of Shadows, instead of saving up …
PR stunt that had more effort than the nerfs, so far. Please don't underwhelm when the nerfs are announced.
Proud to say I've been spouting the mana-cost cheat nerf Kripp recently suggested to Mountain Giant/Conjurer's Calling for …
For some of the new quests, it is win-more too. Best example is priest, if you can survive aggro, you can tire down a Control Warrior if played smartly, and it's got strong enough removal to go against Conjurer's Mages. …
I thought Shadowverse was the perverts' CCG of choice.
I am also shocked on Earthquake being listed as a loser card.
I can only think it's because of mage often having 8-health minions or paladin deathrattles being its flaw.