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Sparkinarius

LV.7

Crossroads Historian

2,160/2,500 XP
Joined July 2019 471 posts 2,660 XP 715 achievement pts

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471 total
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Dean Ayala's Dream Land & Community Q&A #15 - Future Game Goals, Hero Cards, Blizzard Turnover, Progression

As a person who gets stupidly competitive when playing Mario Party, I'd be down for a Hearthstone version of it. I mean, the two games aren't that different when you consider how much random influences who wins (I'm only partially …

5 years ago
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New Hunter Minion - Warsong Wrangler

I'm a little skeptical about [card]Warsong Wrangler[/card]'s viability as four mana to draw a card and play a 3/4 seems pretty slow, but it may be what Hunter needs to draw the beasts they [card]Dire Frenzy[/card] faster.

5 years ago
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New Warrior Minion - Overlord Saurfang

Although this doesn't have many great frenzy minions to resurrect other than [card]Whirling Combatant[/card] and [card]Stonemaul Anchorman[/card], those may be reactive enough to make [card]Overlord Saurfang[/card] enough of a tempo swing to play.

5 years ago
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New Warrior Minion - Whirling Combatant

This reminds me of [card]Ravaging Ghoul[/card] that can also get another [card]Whirlwind[/card] effect almost for free. This is all for one additional mana and synergizes well with [card]Overlord Saurfang[/card], who doesn't have a lot of great frenzy minions to resurrect …

5 years ago
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New Hunter Minion - Pack Kodo

This is probably the best on-curve beast to follow with [card]Dire Frenzy[/card]. I don't know how consistent finding those buffed copies will be, but [card]Pack Kodo[/card] is also just good at getting you a card appropriate for your situation, even …

5 years ago
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New Priest Spell - Devouring Plague

Compared to [card]Minefield[/card], I think that this barely just doesn't have enough output to be efficient removal in Priest. This will be nice to randomly generate though I suppose.

5 years ago
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New Neutral Minion - Mor'shan Watch Post

I think that classes will ultimately have more synergistic tools available to them than running these somewhat situational watch posts. There is some potential for Priest and Paladin to bring this back with [card]Rally![/card], but I also think those classes …

5 years ago
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New Neutral Minion - Far Watch Post

With the watch posts in general, I just think that classes have more synergistic options than building around these tech cards. There is a chance this and [card]Mor'shan Watch Post[/card] are run in Priest and/or Paladin because of [card]Rally![/card], but …

5 years ago
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New Hunter Minion - Sunscale Raptor

Despite being a one mana 1/3, I think this is going to suffer the same fate as [card]Raptor Hatchling[/card] where shuffling a one cost minion into your deck is a considerable downside (expect in Hatchling's case with Zombeasts against Warriors …

5 years ago
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New Hunter Spell - Piercing Shot

I get the feeling this is like a one mana discount on [card]Cobra Shot[/card], which is nowhere near as good as [card]Corrosive Breath[/card] in terms of cost. I just don't think [card]Piercing Shot[/card] provides enough tempo to Hunter to warrant …

5 years ago
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New Neutral Minion - Shadow Hunter Vol'jin

This has proven to be a somewhat efficient tech card against combo decks that require certain minions or a [card]Sap[/card] with a body, so I definitely think [card]Shadow Hunter Vol'jin[/card] will continue to be considered to be a tech card …

5 years ago
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New Priest Spell - Condemn (Rank 1)

The issue I see with [card]Condemn (Rank 1)[/card] is that Control Priest doesn't care to have a discounted 2 damage AoE starting on turn five, I think they care more about having that AoE breakpoint as early as possible in …

5 years ago
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New Neutral Minion - Barrens Blacksmith

This looks like a lot of effort to get the board buff in what I assume is an aggressive deck that cares about this effect. [card]Barrens Blacksmith[/card] kind of looks miserable compared to [card]Fungalmancer[/card] as you can't consistently play Blacksmith …

5 years ago
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New Neutral Minion - Hog Rancher

This kind of looks promising when compared to similar cards like [card]Hench-Clan Hogsteed[/card] that saw fringe play, but ultimately I don't think [card]Hog Rancher[/card] has enough inherent synergy for any strategy to warrant an inclusion in a competitive deck.

5 years ago
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New Hunter Spell - Wound Prey

Am I crazy or this just [card]Springpaw[/card] for half the cost? Sure, there was value in saving the [card]Lynx[/card] for a future turn, but [card]Wound Prey[/card] has two advantages in that 1) you pay one mana for both points of …

5 years ago
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New Hunter Minion - Barak Kodobane

With Hunter losing a lot of aggression with this rotation, I think they can afford to play this. It's nice that you can play all three spells on curve next turn if you need to. This also pairs nicely with …

5 years ago
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New Neutral Minion - Darkspear Berserker

This reminds me of [card]Bittertide Hydra[/card] for having scary stats for the cost with taking damage as a downside. I see aggressive potential for [card]Darkspear Berserker[/card], but I also get the feeling that the stats don't matter as much in …

5 years ago
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New Warrior Spell - Physical Training (Rank 1)

I just think this card is too slow both to scale and to realize the buffs. Playing this at rank one means you aren't buffing a many minions, and waiting until later ranks means that the slightly scaled up buffs …

5 years ago
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New Warrior Spell - Bulk Up

Handbuff Taunt Warrior historically hasn't worked and I don't think it will work now given the tools they were given this expansion. While [card]Mor'shan Elite[/card] is a high roll with this card, there isn't another really good target I'd feel …

5 years ago
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New Neutral Minion - Oasis Thrasher

I don't think aggressive decks are willing to commit resources to damage their own minions on their turn just for three face damage. The face damage isn't even guaranteed, which makes me want to run something with a more consistent …

5 years ago