Comments
142 totalSeems like a niche tech against highlander decks—will probably only see run in midrange hunter due to it's good aggressive stats and the beast tag. In wild, disabling the highlander trigger isn't the best way to beat it as there …
Seems like a turn 9 or turn 10 with heropower or other self-damage cards. Don't even think about this in wild as Cubelock and Renolock list are already solid without this dragon. Flaw is it provides no instant impact on …
It's not even-costed so (thankfully) can't be put into wild even Shaman decks. It's somewhat comparable to [card]Cloud Prince[/card] except it deals less damage and due to its condition it cannot be activate on turn 4 like Cloud Prince + …
Seems like a solid standard card, but I believe this will be very good in arena. A 1/3 is pretty hard to remove in the early turn and having the ability to deal 2 to any minion can kill many …
A nice addition to the dragon package for standard highlander mage. In wild, however, unless a solid dragon highlander mage is built it will be hard to find a spot for this dragon in the deck.
It's just a [card]Spider Tank[/card] except it's now a proper beast and seems like a early-to-midgame battlegrounds card. Perhaps if you're not limited to how many copies you can put this into your deck then it can become a Rat …
Guess it's some sort of a weapon tech—on the more expensive but greater value side. In wild [card]Kingsbane[/card] isn't as popular as it used to be due to the [card]Leeching Poison[/card] nerf and the only main threatening wild weapon is …
I see memes with [card]Plot Twist[/card] just like many others. I guess it has a solid stats but otherwise it's just a fun card.
A solid early game removal with possible synergy, perhaps with a [card]Scavenging Hyena[/card] dropped on turn 2. Likely to be used to get [card]Zilliax[/card] although it doesn't curve super good. In wild this is probably a little on the weaker …
More likely to be stronger in wild as you would have better pool of pirate minions. In standard you would want better pirates to make this worth it to put in the deck.
Seems pretty nice, similar to [card]Volcanic Potion[/card] but with possible upsides. Just a solid early game clear for priest.
Just a decent early game removal, but the aggression of dragon decks might not be high so the face damage wouldn't be as relevant. In wild, this struggles to compete with [card]Quick Shot[/card]
[card]Emperor Cobra[/card] with value—this will be a nice addition to highlander hunter as a form of early game board control. Although less now, it can discover itself and possible even the new Alextrasa. In arena this is amazing for both …
Coining this out and hero powering on 3 following on turn 4 with [card]Hyena Alpha[/card] can be a very strong early game board. In wild, this is a nice addition to some sort of even hunter deck along with the …
Without thee bonus, it's a worse [card]Restless Mummy[/card], however, when invoked and possibly with the buff from the Galakrond it can provide a huge tempo swing. Since warrior is in a pretty bad spot in wild, it's going to take …
The 5 health makes it a bit sticky but the 2 attack makes it vulnerable to [card]Zephrys the Great[/card] into [card]Shadow Word: Pain[/card], although it it lives you can drop an [card]Sorcerer's Apprentice[/card] to go wild. In wild, it's most …
An amazing highlander support as long as the dragon pool stays relatively strong—however, there will be situations where you get unplayable dragons or too weak ones. In wild, it's on the more expensive side of the highlander decks and the …
I like the mystery aspect of the card but I think the dragon pool is too large to provide consistency. Although I can see thing being in one of those montage videos
Don't really see much potential except for countering Resurrect Priest. Big priest in wild is already dead due to the [card]Barnes[/card] nerf and Snip-Snap warlock presence. It's an okay evolve target but [card]Evolve[/card] is already heading out (finally) so it's …
Good with Snip-Snap and other magnetic cards; the stats are okay for its cost although there may be some fun set-ups. In wild it doesn't fit into Snip-Snap warlock as their combo are usually faster than playing this on 6