StormKnightMelody
LV.17 CreatorSerra Angel
Comments
2,861 totalRemove 1/1 from the Dragon and add it to the Rider. What do you have? [card]Cairne Bloodhoof[/card]. This is a Common version of Cairne, plus it has a Dragon tag for synergies. How the mighty(?) have fallen.
Infinitely better than [card]Bonechewer Brawler[/card], that's for sure: at least this one has the hope of being procced more than once before it dies. It's a [card]Gurubashi Berserker[/card] that has to be removed; is that good enough for Constructed? I …
How the mighty Supremus has fallen. This is a pack-filler, folks; nothing to see here.
Certainly an interesting effect, but is it anything more than a meme? You would need to support its usage with Rush (or it will be swiftly removed), and you need to include with it some removal of your own (to …
Too clunky to be that effective, I don't see it as anything more than a gimmick. [card]Echoing Ooze[/card] costs 1 less and copies all bonuses like the Deathrattle of [card]Spikeridged Steed[/card]; this doesn't do that.
Seems good for Arena, but I don't see it being played in Constructed. Sticky Taunts are nice, but this requires your entire turn; that's way too slow.
I'm not sold on this card: I think it will see experimentation, but eventually falls into obscurity after people determine the mirrored effect is too dangerous. Could be wrong. Kripp pulling it randomly in the stream is what I envision …
Random card for this expansion, plus I don't really like it. Are you planning to combo it with [card]Libram of Wisdom[/card]? That's about all I can think of.
Meta-dependent, obviously. If Pirates or Murlocs or something else swarmy tries to take over the game, you play this and ruin their day.
I can definitely see this card being ubiquitous: it has a universally-appealing effect that can be used in a wide variety of situations.
Quote From allthehype I think this one will see a lot of experimentation, become hard-countered, and then crawl back into oblivion.
I agree: it's a flashy card, to be sure, but I just don't think …
Terrible, just...terrible. Don't think I have anything unique to add, in terms of commentary; it's just that bad.
This card isn't for me, but I'm sure someone will find a way to abuse it (...I guess they have already).
One of the worst Imprisoned minions, and there's a long list vying for attention on that front.
For a card named [card]Sword and Board[/card], I would have expected an effect like this. However, I would not have expected it to be so...tiny. Not sure this is worth running.
Thankfully it doesn't specify the minions have to be friendly or enemy; that would be terrible. It's definitely an average card, either-way.
I don't play Pirate Warrior, so I can't really speak to its validity in that archetype, but I feel like it will do them good.
I LOVE this card, but this is coming from the perspective of someone who plays a lot of [card]Fire Plume's Heart[/card] Warrior. [card]Scrap Golem[/card] is better than [card]Rotten Applebaum[/card], which was already a mainstay in the deck, and can power-creep …
[card]Risky Skipper[/card] can combo with this card easily, so I wouldn't sleep on its potential. Not really an "OMG must play!" kind of card, but could still be good.
[card]Armorsmith[/card] turn-2 into this turn-3? Could be somethin'. I think the card is neat, but too impractical/clunky to see play.