It looks strong. On the one hand, I’m happy it’s a neutral card, cause that means a variety of decks will be able to use it. On the other hand, I think it would make more sense as a class card, simply because most of the time, strong cards like this are class cards, not neutral ones, so as …
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This expansion, this card will probably not see play. Simply because there are too many Dragon Decks. But I think if next year is another powerspike, this might be used to give a massive tempo advantage.
quite a pretty troll card. The only way this can be useful is if your up against an advance Hero power, and even then it’s kinda pushing it to pay an extra 2 mana just to use your opponent’s Hero power for 1 turn .
İt was Reworked for a 3 Mana 2/5 and if it was “until it …
Saboteur was a 3-mana 4-/3 that had the exact same effect but made the hero power cost 5 more instead of 3, and was a Rare card instead of an Epic. Wasted opportunity for a good Epic card, and I’d rather use Saboteur from the Grand Tournament any day than this card.
Incredibly nice “bat-ish”, “demon-ish” and dragonlike art. But it´s a murloc. Could have almost been Amalgam 2.0 if not for the name.
Incredibly nice “bat-ish”, “demon-ish” and dragonlike art. But it´s a murloc. Could have almost been Amalgam 2.0 if not for the name.
Hoho ! Blizzard is going nuts this expansion. A dragon expansion and they give Warrior Pirate synergy. Rogue gets a Dragon Breath cards and gets litterally one legendary Dragon whose synergy is Shuffle, not Dragons. I feel kinda sorry for Warriors as Pirate Warrior will NOT make a comeback this expansion. But in the future ? I’m pretty sure …
Nice and can be used in late game with card to kill all dmged minions for board clear with 3 dmg to face.
there’s still not enough cannons. And take into account the new 1 cost pirate that gives you 2 more 1 cost pirates. And the pirate that summons to field from hand when play a pirate. This is a rather dangerous card for aggro.
there’s still not enough cannons. And take into account the new 1 cost pirate that gives you 2 more 1 cost pirates. And the pirate that summons to field from hand when play a pirate. This is a rather dangerous card for aggro.
So basically it’s a spell version of the weapon without having to hit face. Though looking at the art wonder how fun that might be.
I feel like this is the kind of card that is made to activate self harm effects. This would’ve been cool the days the ametyst was in standard.
This is a good way to take care of Aggro Opponents while playing a Handlock deck. Dealing 9 damage to your opponents early game on turn 4 is pretty good!
Troggs Rule! 5 Stars.Now Wild Shaman has 4 for these. Congrats.
Yeah, Perfect. One of the biggest problems that shaman has is to try and obtain was with to get a good Spell Power Card, and this is one of them. And even losing 4 Mana for the next turn is pretty rough, but you’re able to push the pressure away. just be cautious about your Mana Crystals though, especially …
Yeah this will definitely see some play and can do more dmg than the other 1 cost freeze.
Will revive Aggro Shaman in Wild. I love it!
This is… strong. We have yet to see what Shaman’s Galakrond Invoke does, but this looks rather strong. As with most Invoke cards, it is slow, but I believe that’s okay. I suspect it will be at least quite good, and could at most be pretty powerful.
GREAT combo with the Shaman Invoke and TWO 5/6s WITHOUT overload is incredible, even without the invoke bonus its still 5/6 stats for 5 which is still a decent card.
Token shaman even without evolve might really be powerful, especially with the overload cards this expansion and Vessina i think Shaman may actually continue to dominate the meta
Warrior's Invoke gives +3 Attack so this is heroic strike that also gives a ping on your next turn, and we all know what Warrior can do with ping damage. Not bad.