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Swizard

Joined 04/30/2020 Achieve Points 1190 Posts 913

Swizard's Comments

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago


    next: bonus if you can make it a hero card but not necessary

     

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    I like the first one better but I would change the coma to an and, also the number 3 is good.

    So far people are suggesting that the Malchezaar, the Terror card cost 5, 8, 9, and 10.  This probably means it’s hard to know how good it is without actually playing it as its effect could be positive or negative in different situations (against combo random legendaries in their deck slows them down but against aggro it could give them more value).  I will probably go with a weighted average and cost it at 8 mana.  Compared to twisting nether it might not remove everything but it will negate deathrattles and has a body.

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    Should this cost 8 or 9, and is it better in Saviors of Uldum or Mean Streets of Gadgetzan?  It might be better to give your opponent random legendaries to dilute their deck but on the other hand against aggro you might improve their deck.  Furthermore, it might not be a complete clear if your opponent has legendary minions.  You can also use it while you have minions to add value for your deck.  I’m not sure exactly how good it is for costing 8 or 9.  The idea is that all non legendary minions are so terrified that they go back to the deck and then return as legendary minions which is the original Malchezaar’s effect

     

     

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    Replying to above I think Millhouse is too strong, Hogger is great, and Hakkar is probably too weak especially against control decks where you can never play it but may be good against aggro with a plague of flames combo.

     

     
    How do I balance this properly / other changes?

     

     

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago


    You can use it on your own minions for extra damage or for some combo, or on your enemy minions if necessary as removal.

     

    Next: a legendary dragon with a powerful effect

     

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    That’s true, [Hearthstone Card (Twin Emperor Vek’lor) Not Found] is a C’thun card but it’s weak in wild, and you can replace Bandersmosh for removal or card draw.  It’s mostly there for fun and to have the ability to highroll tempo against unfavored matchups. 

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago


    next: a demon hunter card

     

     

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    next:

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    My main question is how to balance this properly.

     

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    Thanks for all the comments!  I changed it to a warlock card with a new image

     

  • Swizard's Avatar
    1190 913 Posts Joined 04/30/2020
    Posted 4 years, 7 months ago

    This is the first time I am trying to make a custom card.  Is it balanced/makes sense?