Really depends on your love of thievery. Quest Rogue is a blast to play, but can be frustrating. It's still not great from a winrate perspective, but you can climb with it with some luck. I think it's a personal call. You seem to have enjoyed Thief Rogue in the past, so you might still like it, but the play style isn't as fluid anymore.
I would say it's better in Wild with cards like Hallucination, but the best Wild version of Thief Rogue doesn't even play Bazaar Burglary. The Quest should improve slightly in the near future, if it's true that Swashburglar is returning to Standard.
Yes, this is the importance of disaggregating data by rank. At Legend, Quest Druid indeed handles both Highlander Hunter (53.9% winrate) and Control Warrior (54.8% winrate). Stomps may be hyperbolic, but the general thrust of our assertion is correct. You’re right, though, that we should have been clearer in explaining which ranks we’re talking about. Highlander Hunter loses to Quest Shaman at Legend, but wins against the deck between five and one. So both statements are true, depending on which ranks you’re looking at. Sorry for the confusion, iWatchUSleep.
It’s in the report, but Quest Paladin is stuck at the bottom of Tier 2 between ranks one and five. Control Warrior isn’t as prevalent and Quest Shaman murders it. So do Murloc Shaman and Murloc Paladin.
I don’t think we’re “way off,” though I may have overstated Highlander Hunter’s weaknesses to a certain extent.
At Legend, home to the most competent players, Highlander’s winrate is negative against both Quest Shaman and Quest Druid. Between five and one, the winrate against Quest Shaman improves, but I think that’s due to incorrect play from Quest Shaman pilots at lower ranks, not illustrative of either decks’ inherent power.
I tried to feature the newer decks this week because the statistics are still relatively unreliable, but you are indeed correct that Murloc Shaman is doing well between ranks five and one.
Thanks so much!
I’m with you. Face is the place, no matter the game.
I’d love to see a decklist.
I’ve been having fun with a Mage list that exploits infinite draw and stall: Ray of Frost, Icicle, [Hearthstone Card (Sorcerer’s Apprentice) Not Found], Zephrys the Great, Arcane Intellect, and Fireball.
Awesome article, FearGralex! I love this series.
Really depends on your love of thievery. Quest Rogue is a blast to play, but can be frustrating. It's still not great from a winrate perspective, but you can climb with it with some luck. I think it's a personal call. You seem to have enjoyed Thief Rogue in the past, so you might still like it, but the play style isn't as fluid anymore.
I would say it's better in Wild with cards like Hallucination, but the best Wild version of Thief Rogue doesn't even play Bazaar Burglary. The Quest should improve slightly in the near future, if it's true that Swashburglar is returning to Standard.
Swashburglar is so much better than Pilfer! Quest Rogue is gonna be fun.
lul
That was so cool!
Yes, this is the importance of disaggregating data by rank. At Legend, Quest Druid indeed handles both Highlander Hunter (53.9% winrate) and Control Warrior (54.8% winrate). Stomps may be hyperbolic, but the general thrust of our assertion is correct. You’re right, though, that we should have been clearer in explaining which ranks we’re talking about. Highlander Hunter loses to Quest Shaman at Legend, but wins against the deck between five and one. So both statements are true, depending on which ranks you’re looking at. Sorry for the confusion, iWatchUSleep.
It’s in the report, but Quest Paladin is stuck at the bottom of Tier 2 between ranks one and five. Control Warrior isn’t as prevalent and Quest Shaman murders it. So do Murloc Shaman and Murloc Paladin.
Care to post a decklist?
I don’t think we’re “way off,” though I may have overstated Highlander Hunter’s weaknesses to a certain extent.
At Legend, home to the most competent players, Highlander’s winrate is negative against both Quest Shaman and Quest Druid. Between five and one, the winrate against Quest Shaman improves, but I think that’s due to incorrect play from Quest Shaman pilots at lower ranks, not illustrative of either decks’ inherent power.
I tried to feature the newer decks this week because the statistics are still relatively unreliable, but you are indeed correct that Murloc Shaman is doing well between ranks five and one.
This is a great point that I failed to consider.
Try it out; it works pretty well. Zephrys is a plus, but Warrior has enough strong stand-alone cards to carry a good singleton tempo deck.
Thanks, Lightspoon! That means a lot.
Agreed. I don’t see Extra Arms as a problem.
What do you remove from the standard Combo Priest list to fit the Quest? I'd love to try your version out.
I think this is the correct analysis. Quest is too big of a tempo loss for a deck that needs to maintain board control.