No idea why would they release this, League of explorer have already an incredible roguh time dealing with galakrond and now you disable their 3 best cards what a joke.
Really excited to see this being played against galakrond decks and see if it brings some form of balance in this chaotic expansion. Most dragons are good and you can outcontrol your opponent. Biggest outside ofc is the 9 mana but we cant tell for sure if there are gonna be a lot of aggro decks.
they gonna need more than this to imrpove tempo/ cyclone mage, the archetype is not strong at alla even with flamewaker released the deck its just a huge roulette with no wincon at all. Mage quest is ultra random. Hoping to see better support in the future or ill just stick with big spells mage.
1 mana deal 2. The discovery compensates for the card loss. between this and the druid one one can see this is nothing to be complaining about.
Holy damn this is gonna make big spell mage a thing. Expect pyroblasts and box builds.
No idea why would they release this, League of explorer have already an incredible roguh time dealing with galakrond and now you disable their 3 best cards what a joke.
Great card, insane amount of synergy even if you play at 8 it has this kind of taunt on it. Go face and you summon a 6/6 Really like it.
This is very dangerous. overload shaman actually can destroy you without the needing of evolve combo. This And cumulonimbus are MVPS.
I mean ill take the 3 mana holy nova. It was even a considerable option at 5 mana because of the shamans at the beginning of uldum soooo...
Is this a card for wild? Not like pirates are competitive to begin with, would be cooler as a rogue card.
100 dust. Could be fun with low cost draw or plot twist
Sidequest support card also. im concerned about hunter tho with the amount of board clears right now.
Really excited to see this being played against galakrond decks and see if it brings some form of balance in this chaotic expansion. Most dragons are good and you can outcontrol your opponent. Biggest outside ofc is the 9 mana but we cant tell for sure if there are gonna be a lot of aggro decks.
they gonna need more than this to imrpove tempo/ cyclone mage, the archetype is not strong at alla even with flamewaker released the deck its just a huge roulette with no wincon at all. Mage quest is ultra random. Hoping to see better support in the future or ill just stick with big spells mage.
The mana cost in this one is absolutely scary. ofc you would need to invoke twice but its also an early card on its own, seems very well desgined
getting the zola's chill very fun combos
its just a curve card with solid stats but no one will seriously run it, not worth the cut.
Usually you dont want to build your deck around such a random effect, fun card for sure but you actually want a dragon in your hand to trigger effects
The extra 2/2 body will make this card great on its own, expect more handlock synergy in the near future
wow not even a combo requirement. this is an auto include in most decks
The going first dream. Best sidequest so far you can play it after time out too!
Meh. unless you want to queue into priests
not gonna see play this expansion, seems good for future standard play