Comments
26 totalVery few value generation cards have an immediate impact on the board. This one does, and I think that's going to matter.
Just imagine the feeling when you play this, expecting to get two copies of [card]Bloodreaver Gul'dan[/card], and your opponent coins out [card]Ironbeak Owl[/card]. Bottom right, folks.
2-mana 2/1 with 'Deathrattle: Draw A Card' is a decent and playable minion. This is probably better in non-combo control decks, since it won't draw you deeper into fatigue, but it is HORRIBLY weak against silence. In something like Zoo, …
I kinda like all the effects, but at the cost of no-duplicates? Not sure.
Reno isn't even that bad. He's like a better [card]Dyn-O-Matic[/card], 10 damage instead of 5, only damages enemy minions instead of also your own, with …
One thing I like: there's an easy trick to remembering how many "E"s are in there: four bees, for "E"s in [card]BEEEES![/card]
One thing a Cyclone Mage gets is a cheap spell. You don't have cast the quest Turn 1, but can save it for when you play Sorcerer's Apprentice and go off. One more spell for the Mana Cyclone turn.
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