theo333
Lv.10Outlandish Rager
Comments
888 totalGreat for Paladin, maybe if we had more spells like the Inspiring one to buff minions in deck. Also with 2-mana Prince, Wild Mankrik seems crazy.
Secret Mages and Hunters beware.
Oh, and DH sigils?
Combo spells gonna get out of hand real quick, perhaps some Shadow spells have draw....
Holy Paladin spec this expansion, so Ret and Prot in the next two I bet.
Geez, as if Zoo and eggs and deathrattles weren't powerful enough.
Solid Body for priest, kinda boring without seeing Holy cards. Maybe only cheap Holy.
He won't last long so you better execute your spells on the same turn. Cheap spells too.
Turn 4 Soulpriest and 2 of these for 10 damage to hero face. Better have your health up vs them though.
Turn 5 quasi-Rush. Great for Control Damage Warrior?
Quest Hunter is back baby. Beast shuffle is returned for 1-cost board flood.
Kinda meh. No rank 2 features? How many of us have uses for a simple imp on Turn 2?
Use 0-cost minions as baits to switch out for bigger ones. Druid/Warlock/Warrior/Paladin can use this.
Pretty slow, but good control at Turn 7. Can kill any 5-damage minion at least.
Upgrades to what at Turn 5? At least there's no Overload.
Goes great in Buff Paladin. Any Turn 3 handbuffs?
Only 80k for the new cinematic trailer vs 2 million for Darkmoon? Did the Rewards Track fiasco scare that much hype away?