Comments
153 totalI'm shocked to see no one discussing exactly how many cards we are losing. Basic, with the 10 Demon Hunter cards was 143 total cards, Classic without any Demon Hunter cards was 240, so it could have had 255 if …
Art changes weren't nerfs or buffs to cards, they were changes made based on art direction and dealing with potential outrage for a game they are marketing towards children and other cultures with different standards of censorship. If you somehow …
Man oh man was this tough. My first three games all ended with my opponent actually killing me by attacking me directly.... I just don't understand what makes people just jump into a brawl totally blind and not understand their …
IDK what was going on that last time this brawl happened, I barely remember it to be honest, but Evolve Shaman makes this about as unfun for your opponent as possible. Don't get me wrong, Druid, Priest and Warlock have …
I mean his "hand" was a weapon that dropped when he died. Interestingly as well [card]Bladed Gauntlet[/card] is very similar in appearance and could have been an interesting part of the deathrattle to get a weapon that functioned off of …
As someone that played WoW heavily until MoP, with BC being my favorite expansion, I can tell you that the base Kargath Bladefist is much more appropriate than you know. One of the major mechanics of the fight with him …
This is a pretty cool idea, though its definitely harder when you consider the other games you may know nothing about. There are some hints, but not the best ones.
Battletag: TheOdinson#1825
Region: NA
Trade Only?: Yes, I'll show, you go first.
Battletag: TheOdinson#1825
Region: NA
Trade only? Yes, you go first.
Done
Favorite thing in 2019 had to be the Wild event announcement, even if I found the results to be less than enjoyable hahahahaha, I was super hype when I saw the announcement and was excited to brew for that first …
I'm not saying [card]Rummaging Kobold[/card] doesn't have a purpose, but its so much worse in terms of stats and efficiency overall that even in the narrow cases you might play Kobold you wouldn't, where even if its not getting the …
It only takes 1 Dragon to make this passable, and 2 makes it pretty scary. More than that and its a huge beatdown. That said, its not a Dragon itself and the number of non-Dragons you can run in any …
This isn't a great 1 drop for most classes, but most classes aren't Rogue. This offers a lot of great options for combo and so its likely to see some level of play. The pirate tag doesn't mean a ton, …
This card is interesting. Its almost always better than Competitive Spirit, but it doesn't compare all that favorably to [card]Mark of the Lotus[/card] or [card]Storm's Wrath[/card] which you have much more control over. That said, Paladin is and has always …
This card is certainly good, but the base body is a bit sad, and so the Aura effect is not that hard to remove at basically no cost. Mechs are currently good, so this should have a chance to shine …
This doesn't interact well with [card]Thunderhead[/card], but it does interact well with [card]Vessina[/card]. Either way this sort of effect is always good in classes that like to go wide, like Shaman and Druid. This has some additional Overload upside and …
We all know how this compares to that other gamebreaking shaman 1 drop. That said, this is still good. Its got a fine ability, its got a helpful elemental tribe tag, its not a bad card at all. It won't …
Its nice that this invokes twice, but that also seems unnecessary, besides generating the bodies. I mean I guess it would potentially allow you to run less really bad invoke cards, but you'd still be dependent on drawing this one. …
The upside on these 2 cards is outstanding. Is it worth building around? That is still to be seen. Hopefully, because that will be a lot of fun.
The effect is very strong, though its much harder to do in Standard atm, and it might be too slow for wild.