Comments
153 totalThe effect on this isn't that important, but a solid 5/10 with minor upside is fine if there is a midrange/control style deck looking for that.
I think people are missing how impactful increasing the cost of every minion in your deck by 1, let alone 2 is. On top of that, building your deck solely around this card, and then not drawing it also seems …
This set definitely has a lot of weird cards that are kind of fun but mostly just weird. This does give you some kind of anti-Bomb tech but otherwise IDK what this card is for at all. Maybe will be …
I never can understand why this niche counter cards get such high ratings? Is it because people are happy to finally see them come out? This card is fine, but unless the meta has a lot of armor heavy decks …
This just seems good. Reasonable cost, great upside, just exactly what you are looking for in Dragon Paladin. I wish this effect didn't seem repeated in so many of the classes to just overly force it being good though.
This is a solid card. The stats aren't great and all the effects are small, but for the net value its not bad. Its always nice to get any amount of bonus armor on an incremental value card.
The value comes from how good a classes 1-cost spells are. Which even if they are on average pretty good, still means you need to recoup some good tempo and value from those cards. This is about 2 mana behind …
I feel like most of the people in this thread don't even understand this card. A few do, but most people seem to think its some weird combo card. That card is purely a tempo card with a bit of …
This one is fine. I mean its a bit clunky in what it does, like Sylvanas. Because this is a deathrattle and not a battlecry you have to figure out how to activate it right away or the right situation …
This weapon would be way more interesting in a class that isn't Hunter, considering they already have Eagle Horn Bow. That said, its really cool either way, and will probably make it into basically every Hunter deck with even just …
I think that people are missing how awesome this can be in Priest and potentially Paladin. The fact that this can go off over and over if it lives from the 5 damage is way more interesting than anything Doomsayer …
I feel like as long as you aren't playing this in an Aggro deck its probably not that bad, and if you're playing some crazy control deck with lots of expensive stuff this has a lot more highroll potential, which …
As good as this effect can be, the fact that it requires as much additional effort as it does makes it less good than most people think. It is extremely powerful at doing what it does, as long as your …
This card is definitely powerful and makes all the Dragon decks better, however it is worth noting it only reduces the costs in deck, not hand. That does mean a lot in terms of how much value you can get …
Yeah for sure this is underestimated, at least in the current Standard. There are a lot less misses with this as a random 5 mana 5/5 version of something. In fact there are a lot of mediocre 7-10 cost legendaries …
This card I'm sure is going to create some very disparate opinions. The card itself just as is on the surface is pretty bad. Its a 5/11 for 6 that is especially weak to AoE. There are other factors to …
I don't feel like Mage needed a card like this, I almost would have preferred a more midrange style spell, but that's not what we got. This is obviously powerful and if you can figure out how to play Dragons …
Wow, this seems gross. There are already a bunch of very powerful expensive spells in Mage and a deck around that. The one factor people aren't thinking about when it comes to this is the fact that you have to …
Its kind of nice to see a neutral hoser for the Highlander decks, as it could end up being very necessary, but I also feel like there aren't any sort of counter cards for the Galakrond stuff, so it could …
You don't really want to play 5 mana 5/5s, but when you can get a free 5 damage and it works along side the Shaman quest this is pretty spicy. Its still a bit expensive and because you have to …