Comments
73 totalI think [card]Sprint[/card] is crying in a corner somewhere, being laughed at by [card]Ultimate Infestation[/card].
Sooo...[card]Magma Rager[/card] is playable now?
Meh, I think [card]Cursed Disciple[/card] was better. Traded better due to higher attack and lower mana cost. The Stealth doesn't really do too much here. AoE will still kill it.
I think they're being careful with those. Given the handbuff/copy mechanics we've seen so far, adding Mechs can be tricky due to Magnetic and the Dr. Boom Hero. With the Taunt buffs already displayed so far, stuff like [card]Zilliax[/card] and …
There's definitely some potential with this. Even just some basic 2 mana or 3 mana Taunts can quickly become scary. Magnetic effects can take full advantage of this. Don't count this out just yet.
Man, the average power of the cards so far is pretty high. Even the neutral 2 drop is solid. Decks and meta are going to be all over the place. Which is fine. :P
Also keep in mind that [card]Vivid …
With [card]Jepetto Joybuzz[/card] (and maybe a [card]Baleful Banker[/card] in case you draw Glinda first) you should be able to pull this off in one turn.
1 mana for the 1/1 Glinda.
6 mana for the six Mogu's.
1 mana for …
[card]Nightmare Amalgam[/card] #1: "Prepare for trouble"
*Hero swings weapon*
[card]Nightmare Amalgam[/card] #2: "And make it double!"
A 2 mana 3/2 that can deal 2 damage to all enemy minions by playing a Secret on the next turn? [card]Kirin Tor Mage[/card] on 3 into a Secret into clearing your opponent's board?
Flak me, that's good.
It's …
There is some combo potential with [card]Togwaggle's Scheme[/card] I think.
Play out to lategame and choose a Deathrattle minion to scheme and end up filling your hand with it.
Then play this and change your entire hand to many …
People are going to have to focus the Lackey on Turn 2 like *crazy* or face a huge threat on Turn 3. And then there's the Coin...
This is basically a 3/3 Devilsaur Egg with a one-time triggerable Deathrattle. Damn.
First off, as mentioned by many, this should be a Priest Quest. Making copies (of Deathrattle minions) is Priest territory.
Second, this is literally a better version of [card]Shadowy Figure[/card].
Don't get me wrong, I like the Hero Power …
I can see some funky combos with [card]Faceless Manipulator[/card] after playing this and then killing it yourself somehow to fill your hand with some specific card.
A legitmate use for [card]Nat Pagle[/card]? Huh. Guess I might have to dust him off (pun intended). [card]Millhouse Manastorm[/card] and [card]Lorewalker Cho[/card] are going to be jealous about that though. And yes I got all three of them from packs …
Well...RIP to all Buff / Deathrattle decks, which I love to play. This is as painful and powerful as [card]Devolve[/card]. It literally does not matter what your board is, this will ruin it. For 3 mana. Without triggering anything. And …
Maybe Blizzard wants maximum value out of [card]Redemption[/card]?
That's not the interaction I've seen. I've seen [card]Mass Hysteria[/card] used with a lot of 1/1's on the board and a [card]Linecracker[/card] and every time a 1/1 traded into it, [card]Linecracker[/card] got bigger, not just when it attacked itself.
Play [card]Linecracker[/card].
Next turn play [card]BEEEES!!![/card] on it.
Goes from 5 to 10 to 20 to 40 to 80 damage. Hello there.
Will this cause [card]Shudderwock[/card] to play both Battlecries from earlier minions?
Say you play a [card]Twilight[/card] Drake with 7 cards in your hand. It goes off twice so it gains +14 health.
If you played [card]Shudderwock[/card] normally next turn, …
