Insane 1 Drop for both Rogue and Mage
1st try, ty for posting the deck! :)
Was reaaaaally close ending though. I'd like to post the screenshot but tbh I don't know how to atm.
ty again!
solid neutral 1 drop especially against the many 1/3s we have in the game right now
good in pirate warriors early turns for sure. bad in the lategame but hey, who wants to play longer than turn 5 anyways? :P
i really love the art
looks ok at best but this is not the (slow) support dragons need
looks quite good honestly. weak to aoe but messes up quite some plays if you're ahead on board
not useful really. freeze is not strong enough to need a counter yet
ok for mechs, don't have high hopes for mechs this exp though
counter to hand decks, more of a tech than an actual option though
dragon si:7. good tempo card and super useful with slower dragons
this is just good. dragon hand warlock maybe?
good card. not quite strong enough for constructed though
versatile but i don't think it's strong
just a good dragon filler imo. requires trading to be removed though. or a flamestrike
basically azure drake with better stats. not as pretty though
rush divine shield is just a strong combo. having evasive is just a cherry on top.
very strong windfury harpy. just a really good mech minion
i don't get the text. if your opponent draws a dragon does it summon it as well? on your side or on his?
WOW
insane weapon and pirate synergy, high tempo card
strong in any token deck like zoo or token druid. needs a board and is kinda win more though
Insane 1 Drop for both Rogue and Mage
1st try, ty for posting the deck! :)
Was reaaaaally close ending though. I'd like to post the screenshot but tbh I don't know how to atm.
ty again!
solid neutral 1 drop especially against the many 1/3s we have in the game right now
good in pirate warriors early turns for sure. bad in the lategame but hey, who wants to play longer than turn 5 anyways? :P
i really love the art
looks ok at best but this is not the (slow) support dragons need
looks quite good honestly. weak to aoe but messes up quite some plays if you're ahead on board
not useful really. freeze is not strong enough to need a counter yet
ok for mechs, don't have high hopes for mechs this exp though
counter to hand decks, more of a tech than an actual option though
dragon si:7. good tempo card and super useful with slower dragons
this is just good. dragon hand warlock maybe?
good card. not quite strong enough for constructed though
versatile but i don't think it's strong
just a good dragon filler imo. requires trading to be removed though. or a flamestrike
basically azure drake with better stats. not as pretty though
rush divine shield is just a strong combo. having evasive is just a cherry on top.
very strong windfury harpy. just a really good mech minion
i don't get the text. if your opponent draws a dragon does it summon it as well? on your side or on his?
WOW
insane weapon and pirate synergy, high tempo card
strong in any token deck like zoo or token druid. needs a board and is kinda win more though