Comments
18 totalI guess the Battlecry allows you to specify when it goes off, whereas the Deathrattle was up to your opponent in most cases. Hmm... I'm still skeptical. Maybe a good arena card?
This is a worse [card]Undying Disciple[/card], which didn't see much play. I'm guessing this won't either.
I really dislike how, if you play this on turn 6, you're always milling a card next turn since you're hand will be full. I really don't see how this card is ever worth playing. It almost seems like a …
I was hoping they'd fix the bug where, when you play hunter, your opponent loses. Next patch, maybe?
I've been wondering for years why this style of brawl wasn't the one immediately after launch. This has always been obvious to me. I hope they continue doing this after every expansion!
Quote From Alfi Your opponent have a 6/6 elemental. You play the Distributor, it becomes 6/8 and the elemental 2/6
Since the Redistributor's effect is a battlecry, it won't be considered a minion on the …
Same here. I connected my accounts, tuned in for 6 hours, waited 48 hrs, and... nothing.
One thing I've always wanted to seem them do is to have a "Golden Day/Week" type of promotion, where every single card played in any mode is its golden equivalent. The golden animations are really quite something and most people …
Druid/Hunter:
[cardimg]9596[/cardimg][cardimg]9566[/cardimg]
Hunter/Demon Hunter:
[cardimg]9602[/cardimg]
Demon Hunter/Warlock:
[cardimg]9579[/cardimg][cardimg]9549[/cardimg]
Warlock/Priest:
[cardimg]9623[/cardimg]
Priest/Paladin:
[cardimg]9565[/cardimg][cardimg]9634[/cardimg]
Paladin/Warrior:
[cardimg]9635[/cardimg][cardimg]9617[/cardimg]
Warrior/Rogue:
[cardimg]9650[/cardimg][cardimg]9618[/cardimg]
Rogue/Mage:
[cardimg]9590[/cardimg][cardimg]9591[/cardimg]
Mage/Shaman:
[cardimg]9476[/cardimg][cardimg]9598[/cardimg]
Druid/Shaman:
…
Wild streamer, Roffle, highlights a deck made by Corbett that is killing opponents by turns 2 and 3: https://www.youtube.com/watch?v=JsU6JpEUiFQ. Something's definitely got to be done about druid, particularly [card]8833[/card].
I've always had a soft spot for highlander decks as well as combo decks. When people stared putting together this mashup, I definitely fell in love! This is nearly the same as the one you highlighted above, but replacing [card]Shadow …
[card]8139[/card]
I really enjoyed the cohesiveness of the expansions this year. I thought it was cool to see EVIL vs the heroes (and the return of our favorite heroes). I've also loved seeing how blizzard has truly stepped it up a …
You either have to join a fireside gathering or create one yourself. I created one for myself several expansions ago and, while it wasn't the most intuitive thing ever, it was doable and worked. Just follow Blizzard's instructions and you'll …
These needs to be a bit stronger in order to be viable (or needs a lot more support). I'm not seeing this as viable. Poor Warlock... They really needed this one. Year of the Dragon? I think it's more like …
This feels pretty terrible since you can never interact with the tokens on your turn unless your opponent let them survive. Druids can't buff them; Shamans can't bloodlust/evolve them. I don't see this seeing any play.
I WON!!! Thank you so much, OutOf.cards! I truly appreciate it.
My favorite cards so far are [card]6827[/card] because who doesn't love a board full of murlocs (and a good counter to Conjurer's Mage) and [card]6817[/card] because of the flexibility, simplicity, and synergy with so many other cards. Very elegantly designed …