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Vaha

Joined 06/14/2019 Achieve Points 165 Posts 26

Vaha's Comments

  • Am I the only one that thinks the art fits better for shaman and warlock? 

  • But remember, if this gets out of control, it's all fault of the basic/classic set. 

  • One question: If you control 3 of these, is the effect applied 3 times (one for each), or only one time?

  • I see your points, but I must disagree with some of them.

     

    • Druid: Both changes would be acceptable, but the real change that druids need is the old Wild Growth (I know it is basic). It was needed a nerf to Ultimate Infestation and the lost was made to the core set.
    • Hunter: I see King Krush fine. About the Gladiator's Longbow may convert it into a 4/3 (not sure about this one).
    • Paladin: They could reduce the cost of Lay on Hands, but not buff the Argent Protector. That card is balanced in effect/stats.
    • Priest: Shadowform is a hard one. May a cost reduction with [Hearthstone Card (Vargoth) Not Found] is enough. Sincerely I would like see in new expansions cards that interact with the Shadowform (different effects depending on the form the player is).
    • Rogue: Both cards are really bad. Kidnapper needs a cost reduction. At 6 mana with the effect activate by combo it's clearly overcosted. May copy Vilespine Slayer with the Sap effect.
    • Shaman: Lightning Storm may change the the overload cost to 1. The 2 damage to all enemy minions could cost 3 as AOE, but the probability of damaging by 3 is the reason to overload the card.
    • Warrior: Mortal Strike may do not need a cost reduction. Even the comparison is obvious, mages have the best damage on spells, so it is not enterely equal. May change the requisites to deal 6 damage increasing the lifepoints to 15 (20?). On the other hand Cruel Taskmaster seems like a nice buff. It's different to the case of Argent Protector because in this case even if it's used to push damage or favourable trades, your minion gets more vulnerable.
    • Mage: Icicle do not worth the lost of Ice Block (still an epic card).
    • Warlock: Siphon Soul is good. It kills a target and give health, and the healing in warlocks should have an extra cost included (Lesser Amethyst Spellstone is not a good example, that is just too good).
    • Neutral: Illidan Stormrage could be viable if increase the health, even with a lost of damage (just think about it but as a 5-7). The [Hearthstone Card (Arcanite Golem) Not Found] is a good buff, comparable to Millhouse Manastorm

     

     

  • Dr. Boom's Scheme is way worse. Anyways priest is one of the weak classes at the beggining of every new year. Maybe with more expansions released the Lazul's Scheme become a strong thing against control. 

  • That's a very good guide, not only for the deck but for the whole Big Shaman archetype. Great job!

    I finally ended using a deck with Likkim, Feral Spirit and Lightning Storm, to be able to control de board as soon as possible (I'm not finding a lot of control decks). Also I test the deck with Splitting Festeroot (I do not have Cairne) and Bloodlust and if any windfury minion survives become a strong finisher.