Comments
281 totalIts nice to have some dragons that are tempo driven.
[card]Azure Drake[/card] is back! Maybe be even better.
I can see this being a little annoying against some control matchups if they played like a big minion or something.
I actually kinda like this it can probably fit in some [card]Shudderwock[/card] deck or some type of Handbuff Paladin list.
Seems decent against some aggro decks. At least it doesn't hit your face like [card]Spreading Madness[/card].
People memed about 4 mana 7/7s, now we got a 4 mana 8/8 WITH RUSH......sometimes.
So [card]Sabotour[/card] 2.0 that is permanent until your opponent uses their HP. I guess this was to counter SOME of the quest decks like Shaman but bad against Druid and Hagatha.
Solid statline for its cost. One could argue that it comes in a little late in the game, but Druid can still ramp. Works really well coming a turn before [card]The Forest's Aid[/card].
The fact that you are more likely to mulligan this on turn one than [card]Prince Keleseth[/card] is insane. (Because you can run 2 of them)
Pretty nice token card since its cheap for [card]Keeper Stalladris[/card].
Decent counter for Bomb Warrior and [card]Hakkar, the Soulflayer[/card] decks.
An insane tech card against Control Warrior and the few Druid decks out there. Can't wait to see highlights of this being played after a opponents Thekal.
The amount of value in this card is just insane. You get an extra resource, armor AND a body for only 3 mana.
Like the other Explorers this just seems solid. Works even well with the Dragon Handbuff cards.
This seems almost too good for Dragon Priest and Mage. Since you can get cards like [card]Inner Fire[/card], [card]Power Word: Shield[/card], and the new card [card]Arcane Breath[/card].
A cheaper [card]Chillmaw[/card], but enemy minions only and no taunt. While its not bad the body is decent and your opponent can kinda play around it.
The effect I say is good, but kinda slow. Fun Fact: This Guy is actually from Legion's Violet Hold Dungeon. The same Violet Hold we go to in Dalaran Heist.
Well it could be better than [card]Doomsayer[/card] if you buffed it so it won't die to its own effect.
Hard to say where it belongs, but I like the effect none of the less.