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97 totalQuote From meisterz39 Quote From dsodemian Both cards are BS separately and shouldn't exist in the game, but combined they make the cheapest, most boring, skilless, frustrating, unfun, unfair, and overwall bulls--t combo in all card …
I feel like most of the time once they place the card on either Fiora or Radiant Guardian. Well that's it, you're done, game over. Which is dumb.
I like them but I feel like they could be a lot better if the game would allow for over healing. But since they don't have a lot of alternative game winning cards yet to balance out over healing I …
Quote From Greysil Quote From Vincent3383 I kinda think the card is slightly broken as there isn't many things in the game yet that can out right remove someone who is already enchanted with it. There …
I kinda think the card is slightly broken as there isn't many things in the game yet that can out right remove someone who is already enchanted with it. There are options like Recall, Deny, Riptide, and or out right …
[runecard]Heimerdinger[/runecard]
I'm not saying he needs a nerf, or that he's OP, or anything like that. But he is awfully annoying. :P
What champs do you find very annoying even if they aren't actually broken.
She is almost useless. Even if you run three it is as if you only have one. The power you build up doesn't stay on the others and unless you have her in your opening hand she takes to long …
Quote From BlueSpark Quote From Vincent3383 I don't think its a bad mechanic. I just think there are to many of them. Its such a strong mechanic in and of it self it should be dedicated to …
Quote From Biloves If you want to save your game, take "deny" out of it entirely.
Actually I would argue we need more deny type spells. It's kinda a core mechanic to building a good …
It has been said but healing is a direct counter to aggro. It hits aggro hard since aggro relies heavily on lots of small damage over time. Well if you heal that damage they end up stalling out by mid …
Quote From Alecsharks I know it can be beaten (mainly by shadow isles ... ). I know there's way around it.
Still, why is such a toxic mechanic in the game? Wether it's op or not (I …
It heavily favors aggro decks. I have a really good frostbite control deck that is fun to play and has a ridiculously high win rate. I have even pushed decks like Ezreal and Karma, Deep Monsters, and Yasuo Control to …
It happens a lot! I have had it many times where I mill like 3 cards and every single one of them comes back as the same card I milled. It's like the game is saying; "Oh you don't want …
I don't think it would be OP since most champs needs decks built around them so having to many in a deck would lead to none of them really performing to the best of their abilities.
Quote From DoubleSummon Seems like a bad idea, specially since you can't really manipulate your hp.
Also it doesn't fit Annie, she is all about fire and burning stuff, why is your hp stat suddenly the source …
Basically the idea is all her power is found in her level up and she will have a unique level up in the sense that she can also de-level. She will be a very weak 1/1 for 1 mana champion …
I got daily quest for the first day but after completing them I haven't got another one for over a week.