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43 totalEarly signs are promising... already faced two Big Priests running Vanndar (in Diamond 3 fwiw), and not a single Mage or Questlock. Fingers crossed that he makes plonking down several very large mans a viable strategy in more classes than …
I could see it being experimented with in a deck like Libram Paladin or some sort of board buff-y Paladin--for example, play [card]Libram of Hope[/card] to protect a couple small minions, then if the 8/8 survives, go face with it …
I feel like [card]Suckerhook[/card] would be quite good in Warrior or Paladin, but the issue I see with it as a Shaman card is that the weapons Shaman currently runs are [card]Auctionhouse Gavel[/card], [card]Whack-a-Gnoll Hammer[/card], [card]Doomhammer[/card], and the odd [card]Boggspine …
Tier 3 at best at most rank brackets, according to the data. Poison Rogue is only tier-2 at brackets with lots of Warlock and Mage. Check out the matchup spreads in the latest Vicious Syndicate report or the matchup spreads …
My first thought was, "Oh no, now there's two 'mE gO fAcE' classes." Then I brightened up when I realized Demon Hunter is probably a better comparison. Then my heart sank when I realized Demon Hunter is probably a better …
And [card]Primordial Protector[/card], which specifically tutors [card]Purified Shard[/card]...
If Priest has enough survivability this expansion, I foresee a lot of people complaining about [card]Primordial Protector[/card]...
Gotcha! Makes sense. I might reinstall and try your list plus N'Zoth--I've always run him primarily to get an extra [card]Lightshower Elemental[/card] (kinda like DH uses him mainly to get a third [card]Illidari Inquisitor[/card]), which can be really big sometimes, …
Curious as to the omission of [card]N'Zoth, the Corruptor[/card], since HSReplay stats peg it as the third-highest-winrate card in pre-nerf Control Priest. Is it a question of diminished value (I noticed the pirates are omitted too), or is it just …
Really, really appreciate your thoughtful analysis here! I think the issue for me (and therefore a small section of players at least and a majority at most) is primarily what you touched on in your third point: the real winners …
That's the thing though--certainly it was one of the highest winrate cards in the deck, but it was right in line with a bunch of other cards. If I correctly understand "overtuned" to mean "significantly higher than average winrate," it …
[card]Southsea Scoundrel[/card] was also decent vs. Hunter as a way to prevent [card]Warsong Wrangler[/card] buffs on [card]Trampling Rhino[/card] or as a combo with [card]Apotheosis[/card]. The turn before you needed to heal, you could use your Scoundrel to try to discover …
Not that Priest wasn't a problem at high legend... but now that [card]Apotheosis[/card] got nuked from orbit, I'm pretty sure I've played my last game of Hearthstone this expansion, and I suspect this is the case for quite a few …
Sorry, I probably got a little too deep in the weeds there and wasn't super clear. I know [card]Savory Deviate Delight[/card] is a Rogue card--the point I was making about it was that Snake Spell Druid would probably get countered …
But memes...
I can't confidently speak for those who downvoted your comment (I didn't, btw), but I personally only downvote comments if I disagree with an opinion and someone else has already fully explained my reasons for disagreeing (otherwise I'll comment instead …
I'm interested to see how Druid and [card]Savory Deviate Delight[/card] are going to interact... I don't think [card]Celestial Alignment[/card] is the way to go, and I also don't think [card]Lady Anacondra[/card] will see much play after the first couple weeks …
Or delete him! That's what I'll be going for... if Warlock is ever part of the meta, I'm running Mutanus in every deck. Payback time... I hope...
Love the list! I know you're not able to hit every annoying card in a list like this, but I'm just curious how high [card]Aranasi Broodmother[/card] and [card]Magic Carpet[/card] rank for others here? I've always hated how it feels to …
Might be misinterpreting, but I think the point HuntardHuntard was making is more of "the collective voice of players at lower ranks is weighted too heavily by the devs," not that they shouldn't have a voice. That said, I do …