YourPrivateNightmare
Lv.19Skeleton
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Quote From TriMay If I've read between the lines correctly, picking casual auto-queue's you against opponents you based on your deck's format. If your deck is standard, you'll queue for standard casual, if it's wild, wild casual, if it's classic, classic casual.
I could be entirely wrong though, and even if I am right here, they're …
Quote From dapperdog That is interesting. It could be because we've never had something that specifically discards certain cards twice before so these kinda interactions have never really been seen. Perhaps all discards are actually calculated separated from one another, but I'd imagine that to be the case. Never really tried this interaction before myself.
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So I just wanted to see if the Duels cardpool was already updated (it is) and naturally ended up building a Discolock deck now that [card]Lakkari Sacrifice[/card] is part of the starting pool (which is a lot of fun so far, Imps go wheeeee).
Now, as you probably know [card]Lakkari Felhound[/card] was recently buffed to discard the two loweset-cost …
It's not a fluke, it's actually a change that was already in the game but not active.
It now counts Duels and Arena wins toward your total progress (basically everything not casual or PvE)
It's for people who don't play Ranked but rather focus on the secondary gamemodes
Ey b0ss
gib Pirates pls
Gonna try my hardest to make Hunter work in any capacity (doesn't look like it's going to be easy)
19 tickets here.
I have a lot of spare time.
HAIL TO THE KING, BABY
I see it as the equivalent of tiger carpet (but the Tiger is Ben Brode)
I thought I read somewhere that they confirmed that Zayle (and golden Zayle) would be disenchantable after they rotated on account of people paying for them.
Then again, that's not in line with their new policy so who knows
Okay, so what if Moonfang Hunter?
We get Moonfang, we shuffle Moonfang, we get more Moonfangs until the opponent is out of hard removal and then we win
So apparently this doesn't fill the board at the end of every turn but just yours....which makes it actually worse than [card]Lakkari Sacrifice[/card].
Well, at least it Warlock won't rule the control game all alone
I think they're just nerfing the most obvious issue (Nitroboost was always going to be too strong) and saving the rest for later so they don't preemptively nerf something that doesn't need it.
Quote From FortyDust Quote From YourPrivateNightmare WELP. OOZE IN EVERY DECK AGAIN.
Sigh ... where's Harrison when we need him? Nice time to take a break, Jonesy!
"I'm sorry Mr. Jones, but....it appears you belong in a museum."
Quote From FrostyFeet Quote From YourPrivateNightmare Okay so I'm actually serious about this one now.
Run double Mo'arg Artificer and a 1-health minion and you can deal 23 damage to the enemy hero with nothing they can do about it. Sure, it's not an OTK but I don't think most decks can easily stay above …
I've been thinking about this again, and honestly, it's not even that much of a meme.
All you really need for it to work is not be completely overwhelmed on board. By playing this you can essentially limit your opponent's next 3 turns to potentially play far below their potential.
Like, imagine a Rogue being able to only …
Quote From KANSAS Quote From YourPrivateNightmare Probably one of the best defensive cards they ever made. You can play it for tempo early and it'S fantastic at stalling early on. The small size makes it also far less likely to be hard removed.
Only issue is when you play this while not having been damaged …
You know what I just realised...There's only two 3-cost spells in Standards with the release of FitB.
[card]Deadly Shot[/card] and [card]Petting Zoo[/card]
Both of them are decent spells but jesus, this card just got even worse.
2-mana deal 3 to a minion isn't bad.
1-mana deal 2 is a bit worse but it's a Beast so who knows
I'm not sure about just a 2-mana 2/4. Hunter isn't that desperate for 2-drops (or maybe they are, who can tell at this point)
But seriously, why is Rogue getting cards this good when they already have more card draw than they have cards in their deck