We've got an update today for the MTG Banned and Restricted lists for cards in Standard, Historic, and Brawl. Goodbye Omnath!
Standard
- Omnath, Locus of Creation is banned.
- Lucky Clover is banned.
- Escape to the Wilds is banned.
Historic
- Omnath, Locus of Creation is suspended.
- Teferi, Time Raveler is banned.
- Wilderness Reclamation is banned.
- Burning-Tree Emissary is unsuspended.
Brawl
- Omnath, Locus of Creation is banned.
Quote From Ian Duke Historic and Brawl Sections by Jay Parker
STANDARD
With last month's Standard banned and restricted update, we highlighted that we'd continue to monitor the Standard metagame as well as Omnath, Locus of Creation decks and would make further changes if necessary. Observing ladder play and tournament results over the following weeks, as well as the field of the Grand Finals over the weekend, we've concluded that additional changes are necessary.
The two most popular decks in the Standard metagame, Four-Color Ramp and Four-Color Adventures, both feature Omnath, Locus of Creation as a key component. While we did see a marked decline in the win rate of Four-Color Ramp after the banning of Uro, Titan of Nature's Wrath, particularly against red and green aggressive decks and Blue-Black Rogues, Omnath ramp decks continue to have a warping effect on the metagame. Moreover, Four-Color Adventures has become the deck with the highest overall win rate and has a favorable matchup against 9 out of 10 of the other top decks that don't play Omnath.
This metagame dominance manifested itself in players' deck choices for the Grand Finals. While it's common in a small-field invitational tournament for players to test together and converge on a few decks, in this case the field was a striking 23 Omnath decks out of a total of 32.
To address the dominance of Omnath, Locus of Creation, it is banned in Standard.
Without Omnath in the environment, ladder play data makes it clear that Adventure decks would remain as the strongest strategy. Therefore, we're also choosing to ban Lucky Clover as a powerful and difficult-to-interact-with part of that deck's engine. We expect that individual creatures with adventure and decks using Edgewall Innkeeper will continue to show up but that after this change, a greater number of other decks can successfully compete with them.
Finally, as a further step to ensure that ramp decks don't continue to dominate the Standard metagame, we're also choosing to ban Escape to the Wilds. This card plays a unique and powerful role as a bridge between strong ramp enablers, like Lotus Cobra, and powerful payoffs, like Genesis Ultimatum and Ugin, the Spirit Dragon. Of nonland cards in the Grand Finals, Escape to the Wilds was played in the second greatest number of copies. As the card common to many ramp variants, this is the most straightforward way to weaken that strategy as a whole and ensure a shift away from recent Standard metagames.
HISTORIC
Much as we've seen in Standard, Omnath, Locus of Creation is proving to be a powerful contender in Historic as well. Though win rates for these decks are lower in Historic than Standard, we are still seeing the meta share of decks using Omnath, Locus of Creation increasing steadily, particularly in Best-of-Three (where it is currently the most played deck). Historic also provides a wider range of tools for enabling the multiple land drops the deck is looking for, such as Explore and Growth Spiral. To ensure greater diversity and health for the Historic meta, Omnath, Locus of Creation is suspended in Historic.
We also have three current suspensions in Historic to resolve. Looking at how the meta has developed as a result of these suspensions, we feel that the removal of Teferi, Time Raveler and Wilderness Reclamation have increased the diversity and interactivity of the format, improving overall health and balance. As a result, both Teferi, Time Raveler and Wilderness Reclamation are banned in Historic.
Burning-Tree Emissary is a different case. Since that suspension, the power level of Historic has increased considerably with the release of Jumpstart and Amonkhet Remastered, and we have seen the meta share of Gruul Aggro fall off notably. After considering the overall power level of the format and the matchups for Gruul Aggro, we think there is room for Burning-Tree Emissary to be a healthy and interesting addition to the format again. Burning-Tree Emissary is unsuspended in Historic.
BRAWL
Omnath, Locus of Creation is, by far, the most played Commander in Brawl and currently has the highest win rate. Brawl is a format where we particularly value diversity, so Omnath, Locus of Creation is banned in Brawl. Omnath, Locus of Creation will remain legal in Historic Brawl events on MTG Arena, however, we will be using our Commander weighting system so that he will more frequently be paired against other, similarly powerful Commanders.
Comments
So much banning. Wizards needs to watch their card design. When you build a deck around Omnath or Lucky Clover there is a ton of crafting involved that can't really be side graded into different decks easily. People don't like making large investments only to have their deck neutered and their money/crafts wasted.
I was saving up to build my own Omnath deck, thankfully that was a bullet dodged simply because I didn't have the needed cards on hand. However I fear now that my Blue/Black rogue deck that I made day 1 will rise to a powerhouse that it is next on the ban hammer.
Ultimately MtG needs to look into separating the digital and physical format in terms of nerfing as opposed to banning. A ban hammer is a rough, rough tool to use. I like the game a lot but as a budget player (willing to spend a few bucks on every expansion but not sink a fortune into it) this is hard to follow. They need to consider allowing nerfs as opposed to bans. Failing that, they seem to be doing a poor job of playtesting some obviously powerhouse cards.
A conspiracy theorist may even find this as an intentional way of squeezing extra needs of crafting throughout an expansion, I don't think it's that sinister but it's starting to get a sideways glance from me that it's becoming more constant.
My Black/Green enchantment deck farms Dimir Rogues and Monored so hard in Bo1.
The only weakness is ramp decks that ignore board.
WotC is on a much needed banning spree this year. They should really look into the underlying issues of their card design.
I hope the bans make Standard bearable again. I guess Dimir Rogues and Monored will rise to the top now.
Wait... Waiwaiwaiwaiwait... They didn't ban Scuttle Swarm? I don't know the play and win rates of that card, but I doubt having to keep track of OVER 100 TOKENS is considered 'fun'. And I doubt Escape to the Wilds is enough to stop that