We've got another round of hotfixes for Blizzard's latest launch, Diablo IV which include adjustments to bosses, dungeons, items, and pvp.

The big takeaways from these notes are the fixes for the level 100 Pinnacle Encounter, which was previously temporarily disabled due to progression issues, and Capstone and Nightmare dungeons receiving very important fixes that lead to frustrating moments. Read on for all the details on the changes.


June 11 Diablo IV Hotfixes

Quote From PezRadar

Bug Fixes

Bosses

  • Fixed an issue where “The Curator” in the Capstone dungeon would disappear with one of its abilities.
  • Fixed an issue where the level 100 Pinnacle encounter would not progress properly.
  • Fixed an issue where the Capstone boss would not be able to target the player during some encounters.

PvP

  • Fixed an issue where PvP damage adjustments would improperly stack with other Damage Reduction leading to incorrect expectations against other players.

Dungeons

  • Further adjustments to Elite monster rates in dungeons.
  • Addressed an issue where party members who failed a Nightmare Dungeon would end up in separate instances of a new Nightmare Dungeon.
  • Fixed an issue where players could receive credit for Nightmare Dungeons when other party members were completing Normal Dungeons.

Items

  • Fixed an issue where items would drop in lower World Tiers than originally intended.

Miscellaneous

  • Further stability fixes and improvements.


Client Patch - June 10

Quote From Blizzard

  • Fixed an issue where Necromancer players would sometimes be stuck at the character selection screen.
  • Fixed an issue where control inputs would stop responding when a player teleports or zones in and out of a dungeon.
  • Fixed a graphical issue where black textures would flash after teleporting into specific towns.