The studio behind the ever-so-popular Among Us is giving back to the gaming world by launching Outersloth! Their goals with Outersloth are to provide opportunities to great indie games. They want to help give some devs the funding to allow them to create their works of art and to overall create a more sustainable gaming industry.
Oh yeah, and they aren't going to be publishing your game but they will give you advice if you ask for it. The approach is expected to be very hands off, though they do expect they'll make a return via their "recoup and revshare" model so it's not completely free of charge.
They revealed a few titles that are under their umbrella of funded projects during the Summer Game Fest 2024 livestream. They are:
- Mars First Logistics
- An open world physics simulation game where you deliver a wide variety of awkwardly shaped cargo between remote outposts using your own mechanical creations.
- Battle Suit Aces
- Lead a plucky crew to turn the tide against a star-consuming threat. Recruit ace pilots, upgrade their mecha Battle Suits, and captain your own epic tale in this card-battling RPG.
- Mossfield Archives
- A game about building and exploring connections.
- One Btn Bosses
- It’s in the name. You have one button. There are big bosses to beat. Push, tap, and bash to beat them. Upgrade your ship, change your playstyle, and do it all over again!
- Rogue Eclipse
- A roguelike spacefighter for the new age. Journey across the stars, taking down merciless armadas and colossal behemoths while blasting your way through fully destructible environments. Master your piloting prowess and soar through a cosmos inspired by Arabesque Futurism.
- Project Dosa
- Platform the world in a mech, cook up tasty dishes for local communities and help them with their problems. It’s an exploration of life, death, love, and food for the soul.
Overall this looks like a huge win and looks like it's already helping to fund some good looking games! Check out the trailer down below and stay tuned for more news on Outersloth and their funded projects.
Quote From Outersloth At Innersloth, we make whatever we want. Whether it was a choose-your-own-path Flash game, murderous spacebeans, or poop week (don’t ask), we explored our silliest, weirdest ideas.
We are incredibly lucky with the success of The Henry Stickmin Collection and Among Us. (Dig2China was uh, there.) Our players, friends, and family made it happen, allowing us to be truly independent. No investors, no publishers, no acquisitions.
Sharing our success and supporting indie games is incredibly important to us. That’s why we created our indie game fund Outersloth!
Basically: We want to fund your game. We don’t want to publish your game. We don’t want your IP. We just want to see fun, original, and clever games get made. And we want to make that as friendly as possible. Find out how to submit below.
Funding
We give you money. You take the money. We do a slow nod at each other, never breaking eye contact. Eventually we awkwardly end the video call. You do stuff with it. Profit.Edit: Our lawyers said we have to sign papers too.
Advice
Bounce ideas off of us or get advice from our team! We can also make introductions to partners who may be helpful to you. Note we’re not a full service publisher.Freedom
We don’t take any credit, authority, or claims over your game, IP, or company. Do your own thing! Live! Laugh! Love!Friendly Faces
People who say they’re nice are never nice but I think we’re okay and there’s no real way to say that without sounding weird sorry.
Quote From Innersloth Interested?
Outersloth is for indie developers looking for funds to get their game off the ground or some extra money to finish it. This is a recoup and revshare model, and we’ve consulted with others to ensure it’s at a competitive rate that keeps your sustainability in mind. As this is run primarily by Forest Willard (CEO) and Victoria Tran (Comms Director) at Innersloth, our small team size will mean slower response times!This fund is very hands-off. If you’re looking for full service publishing (help with marketing, localization, etc.), we might not be for you!
Here’s a guide on what we want to see when you submit to us.
Must have a pitchdeck with:
Budget (we’ll most likely fund things between $50k-$2m, but feel free to shoot your shot)
Production schedule
Developer/studio name
Game name
OPTIONAL: Build/demo
Also nice:
Social media pages
Samples of other work
Other supplemental items that’d help your pitch e.g. market research, press kit, trailers, gameplay videos
Any other information you’d like us to know
We are NOT looking for:
Blockchain/web3 games
VR games
Games that are already out i.e. in Early Access
We love supporting indies but we are small! It will take us a long time to get back to you.
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