Legends of Runeterra Keywords
Search returned 57 results.
Keyword |
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Allegiance
When you summon this, gain a bonus if the top card of your deck matches its region. |
Attune
When I'm summoned, refill 1 spell mana. |
Augment
When you play a created card, grant me +1|+0. |
Barrier
Negates the next damage the unit would take. Lasts one round. |
Behold
Bonus if you have a type of card in play or hand. |
Burst
Burst spells resolve instantly. The enemy can't act before it finishes. |
Can't Block
This unit cannot block. |
Capture
A Captured card is removed from the game. It returns when the Capturing unit leaves play. |
Challenger
Can choose which enemy unit blocks. |
Daybreak
Bonus if this is the first card you play in a round. |
Deep
I have +3|+3 once your deck has had 15 or fewer cards left. |
Double Attack
While attacking, it strikes both before AND at the same time as its blocker. |
Drain
Heal our Nexus for the amount of damage dealt |
Elusive
Can only be blocked by an Elusive unit. |
Enlightened
You're Enlightened when you have 10 max mana. |
Ephemeral
This unit dies when it strikes or when the round ends. |
Fast
Fast spells can be played at any time, but allow the opponent to respond. |
Fearsome
Can only be blocked by enemies with 3 or more Attack. |
Fleeting
Fleeting cards discard from hand when the round ends. |
Frostbite
Set a unit's Power to 0 this round (it can be changed after). |
Fury
When I kill a unit, grant me +1|+1. |
Imbue
These abilities trigger when you resolve a spell. |
Immobile
Can't attack or block. |
Invoke
Pick a Celestial card from among 3 to create in hand. |
Landmark
Play onto the board for unique, ongoing effects. |