Legends of Runeterra realm home
Legends of Runeterra

Welcome to the Legends of Runeterra realm!

2 characters joined

Legends of Runeterra Keywords

Search returned 125 results.

Keyword
Foe}
The opponent in The Path of Champions.
Forge}
Grant an ally +1|+1. If the ally is equipped, grant it to their item instead.
Formidable}
I strike with my Health instead of my Power.
Frostbite}
Set a unit's Power to 0 this round (it can be changed after).
Fury}
When I kill a unit, grant me +1|+1.
Gathering Storm}
Reduce the cost of Storm Conduits in your hand by 1.
Gloom}
This unit has -1|-1. This keyword can stack.
Hallowed}
After I die, for the rest of the game when allies attack, hallow your first attacker giving it +1|+0 that round
Health}
This is how much damage the unit can withstand. If it reaches zero, the unit dies.
Imbue}
These abilities trigger when you resolve a spell.
Immobile}
Can't attack or block.
Impact}
When this strikes while attacking, it deals 1 to the enemy Nexus. This keyword can stack.
Improvise}
Choose one of two random options from a depleting pool of equipment and equip it to this ally. If the ally wasn't played from hand, it equips a random equipment instead.
Invoke}
Pick a Celestial card from among 3 to create in hand.
Landmark}
Play onto the board for unique, ongoing effects.
Last Breath}
These abilities take effect when the unit dies.
Level Up}
A champion levels up once this condition is met, even in hand or deck.
Lifesteal}
Damage this unit deals heals its Nexus that amount.
Lurk}
When you attack while I'm on top of your deck, I Lurk, granting Lurker allies everywhere +1|+0. Max once per round.
Manifest}
Create in hand 1 of 3 randomly selected cards.
Missing Translation}
Missing Translation
Nab}
Draw a non-champion card from the bottom of the enemy deck.
Nexus Strike}
Effect when the unit Strikes the enemy Nexus.
Nightfall}
Bonus if this is not the first card you play in a round.
Obliterate}
Completely removed from the game. Doesn't cause Last Breath and can't be revived.