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Legends of Runeterra

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Legends of Runeterra Keywords

Search returned 125 results.

Keyword
Slay}
When you kill a unit via damage, kill effect, or striking it with an ally. (Self-killing, like from Ephemeral, doesn't count.)
Sleep}
Obliterate a unit and recall its attachments to store an exact copy in a landmark for one round.
Slow}
Slow spells can be cast outside of combat and other casting. The enemy can respond.
Snowshape}
Create a Snowball randomly in the top 2-6 cards of your deck.
Spawn}
For each Spawn: Summon a 1|1 Tentacle, or if you already have one, grant your strongest Tentacle +1|+1.
SpellShield}
SpellShield nullifies the next enemy spell or skill that would affect the unit.
Spirit}
This unit has +1|+1. This keyword can stack.
Stolen}
Cards that are taken from the opponent or exact copies of their cards.
Storm Conduit}
This card will get its cost reduced when you Gather Storm.
Story: Focus}
Activatable once per round. When activated, play the skill of the current Act at Focus speed, then transform me to the next Act.
Story: Slow}
Activatable once per round. When activated, play the skill of the current Act at Slow speed, then transform me to the next Act.
Strike}
Get this effect when a unit attempts to deal damage using its Power, either at the end of battle or with spells. Units with 0 Power can't strike.
Strongest}
Highest Power, with ties broken by highest Health then highest Cost.
Stun}
Remove a unit from combat. It can't attack or block for the rest of the round.
Support}
Attacking with a support unit will buff the unit to its right.
Targon}
Terrify}
Obliterate X cards from the top of the enemy deck, activating any traps on them.
Titanic}
Units with 8+ power or health
Toss}
Obliterate X non-champion cards from the bottom of your deck.
Tough}
Takes 1 less damage from all sources.
Trap}
Attaches to another card, trapping it. When the trapped card is drawn, perform the effect.
Updraft}
Shuffle a card into its player's deck and reduce its cost by 1
Vision}
How many nodes ahead you can see in adventures
Vulnerable}
The enemy can challenge this unit, forcing it to block.
Weakest}
Lowest Power, with ties broken by lowest Health then lowest Cost.