The dream goal of this list is having an enlightened Karma, playing Dawn and Dusk on her, then Loaded Dice (casted 6 times because of Karmas), then chaining Warning Shots. Each Warning Shot is going to nab 36 cards from the enemy deck. And voilà !
This combo is fun, but we want to maximize our chances of surviving until then, or eventually, we want alternate mini combos.
Without Dawn and Dusks, it works a little. Each Warning Shot will nab 4 cards, so if you can chain them, you can mill through their decks, although it's not as perfect as the ultimate 36 nab per WS.
Lvl 2 Miss Fortune is our second best option. If we Dawn and Dusk her and attack after casting Loaded Dice, we will nab 9 of their cards. Sweet !
To level her up, we play Island Navigator, and Citrus Courier for the rally.
Another option is to build for the Powder Pandemonium. The rest of the deck is basically plunder cards. A full board Pandemonium will nab between 6 and 12 cards, depending on their number of blockers. You want to cast Loaded Dice before the Pandemonium, so they can't answer with an AOE spell before you activate the Loaded Dice.
Prowling cutthroat is our best plunder trigger, because we want to keep Warning Shots for the combo.
Loaded Dice with a full board Pandemonium is 6 nabbed cards.
Zap guarantees you a Warning Shot.
Jagged Taskmaster is really good in this list, she buffs 9 of your cards, and she buffs all the monkeys from Pandemonium.
To stabilize against fast paced decks, your best option is to used warning shots for accelerating Plunder triggers for the Pandemonium. The Yordle Grifter will hopefully give you the precious necessary Warning Shots.
Don't hesitate to play a copy of Loaded Dices even without the best combo, it can help you refill your hand. You should then refer to the opposite deck guides to know how to play them.
Have fun !
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