Zed is Irelia
Utiilize Sommons and recall synergy for value and generate strong attacks with fast lvl on Azir and Irelia.
Cards:
Core: Makes the deck, will likely stick regardless of reveals
3x Dancing Droplet: autoinclude
3x Dunekeeper: Aggro summon drop/good blocker
2x Scrying: Flexible burst speed combattrick, predict helps setup Kinkou Wayfinder and improves Musicians draws, might go to 3
3x Retreat: Core recall value
3x Azir: Summon value, strong engine with hard punch post lvlup
3x Irelia: pls summon synergy
3x Field Mucisians: Recall synergy: offers refuel, strong engine
3x Kinkou Wayfinder: Reliably escalates board, good synergy
3x Inspiring Marshal: Engine that helps buff Recalled stuff/ Sandsoilders/Irelia Blades, might go to 2
Maybe picks: could make it, could be cut
2x Emperors Dias: decent engine, but requires attackers, might feel weak without scount/rally, Shurima card=bad for wayfinder
3x Navori Conspirator: good early recall but requires recall fodder, might not be great
1x Solitary Monk: Better body payoff with recall, however dead card once engines are in play(Musicians, Marshal, Azir/Ire)
2x Shadow Assassin: good card, resummoning draw is great but paying 3 seems bad after Droplet reveal, also 3 Mana Slot is contested because of Irelia?
2x Concussive Palm: Interesting option, recall synergy but might be too slow/not achieve much for the gameplan
1x Sparring Student: maaaybe if Irelia spam summons, but other 1- Drops seem more promising this far
Nonrelated: Tech/Protection cards
1x Nopefy, 1x Deny: You are in Ionia
1xDeep Meditiation: good draw that works of Retreat (e.g. they kill Field Musicians off, you still generate cardlead)
1x Whimsy!: i like this card, silence is a decent mechanic i guess
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