Legends of Runeterra Realm

Legends of Runeterra

1 Characters

Sorakench

Last updated 3 years, 6 months ago
  • Archetype Midrange
  • Deck Type Theorycraft
  • Crafting Cost 32900
  • Your Cost 32900
Derpyologist's Avatar Registered User 5

October 13th Balance Changes: Removed 1x Bastion and added 1x Hush.

 

Gift Giver: This is a chump blocker, that gives you an additional spell to heal your own units. It also curves into Fortune Croaker pretty well. 4/5

Star Shepherd: All-star in this deck, because it's going to be getting very big very easily, especially with mentor and Soraka. Takes Fortune Croaker's hit pretty well too. 5/5

Boxtopus: Works with the healers because he comes damaged, leaving him as an easy target for your heals. He also is re-summoned as a 3/4 when spat up by Tahm Kench. 3/5

Fortune Croaker: Leaves you two damaged units, so high synergy with Soraka, while also drawing a card. 4/5

Guiding Touch: Healing and card draw at Burst speed is a staple in this deck. 5/5

Hush: After it's change to 2 mana, it's pretty good as a one-of I think. Silencing a champ for 2 mana for the turn is great against stuff like Lee Sin. 3/5

Star Spring: Heals multiple units each turn, very hard to get rid of, wins stalls pretty handily. 5/5

Bayou Brunch: Purely just Tahm Kench support, but it can occasionally help for some other reason. 3/5

Mentor of the Stones: Great card that can buff your champs, then dies to give a bunch of healing triggers. 5/5

Monkey Idol: A damaged unit every turn, plus a second body that deals damage to enemies and a body. 2/5

Soraka: Heals two units at most each turn, then flips into an excellent card draw engine that is very hard to remove. 5/5

Astral Protection: Great protection spells, because it gives a minimum of 4 health up to 8, along with a healing trigger. 4/5

Bastion: I initially wanted to completely cut this after the nerf, but it's our only protection from hard removal, and removing it makes us very weak to stuff like Culling Strike. 3/5

Tahm Kench: Interaction and a large body. He is damaged quite often, so he can be targeted for heals too. He can also be buffed via Brunch if needed. 4/5

jack, the Winner: Each turn, he gives you a way to damage one of your units and hurt the enemy nexus. Plus, he's got a big body for most situations. 4/5

Grandfather Rumull: Make two units huge, get a big 8/4 trampler that's hard to kill with a spell. Great deal. 3/5

Vote On This Deck!

Enjoy this deck guide? Help others find it and show your support to the author by giving it an upvote!

5

Comments

  • FortyDust's Avatar
    Pumpkin 1205 1908 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago

    I don't see a lot of great targets for Bayou Brunch. If you aren't getting big stats and/or powerful summon effects, you might as well just play a normal heal or health buff card. Maybe Wish?

    0
    • Derpyologist's Avatar
      185 22 Posts Joined 07/31/2020
      Posted 3 years, 6 months ago

      Bayou Brunch is just there to help level-up Tahm Kench. Grandfather Rumul, Boxtopus and Fortune Croaker are pretty good targets for this effect. If you were to cut it, I definitely wouldn't play Wish. It's Slow, which is pretty bad. It also is already Soraka's champion spell, meaning we could run into multiples, which is also pretty bad in this card's case. If you're cutting Bayou Brunch, I'd either run Make it Rain, Mountain Goat, or Pale Cascade. Removal, gems or card draw are all welcome.

      0
  • sto650's Avatar
    Santa Braum 635 738 Posts Joined 03/30/2019
    Posted 3 years, 6 months ago

    Honestly, the biggest missing piece of this deck is Citrus Courier, who is probably the single best source of healing in all of Bilgewater.

    -1
    • Derpyologist's Avatar
      185 22 Posts Joined 07/31/2020
      Posted 3 years, 6 months ago

      If we we had more ways to damage the enemy Nexus and big units to attack with, sure. But as it is, we don't really want to attack much and our biggest unit (Grandfather Rumul) has only 4 health, so not many guys we'll be swinging in with to deal a lot of damage. We can't trigger Plunder reliably (only five cards deal direct nexus damage), we have little use for the rally, meaning we're just playing him for the heal 3 to our other units, which doesn't seem very good to me. However, if I were to play him, I would cut Grandfather Rumul and Astral Protection for 2x Citrus Courier and 2x Make it Rain.

      0
  • OldManSanns's Avatar
    Azir 1040 924 Posts Joined 08/05/2019
    Posted 3 years, 6 months ago

    Looks really good!

    The only thing I don't like is no Broadbacked Protector -- I think that card is going to be auto-include for any 3x Soraka + 3x Star Spring deck.

    3
    • Derpyologist's Avatar
      185 22 Posts Joined 07/31/2020
      Posted 3 years, 6 months ago

      While normally I would agree, I think that we already have five different units that can damage themselves: Boxtopus, Fortune Croaker, Monkey Idol, Tahm Kench and Jack, the Winner. It's at critical mass, but you can easily replace one of those with Broadbacked Protector. I just think the effects those other cards offer (Challenger, card draw, pings and extra bodies, removal, or nexus damage) are better than healing your own Nexus. Especially since we already have healing options available that can heal our Nexus in our deck.

      2

Leave a Comment

You must be signed in to leave a comment. Sign in here.

ODYN
0 Users Here