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Shadow IslesPiltover & Zaun

Hexcore foundry maokai deckout

Shadow Isles / Piltover & Zaun deck by updated
20,400 Shards 40 cards1,319 views
Ranked Control
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Hi guys! I'm Dr Tayk, diamond player and streamer, and wanna share with you this annoying deck.

The principal win condition is the level up maokai ability to deck out our opponent. 

We got weak and cheap units to make a wall to block enemies attacks, this give us the chance to sacrifice units to level up mao. The low cost and the spammy units we have will let us hold the early game.

If the things going hard we get grasp of the undying, ruination and vengeance to keep us on the game. By using our ephemeral shadows and creating copies of this on the enemies deck, all combined with the hexcore foundry we could be able to dominate the game and frustrating the enemies plan.

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Comments

  • Don't use early maokai if you are playing against decks with lot of removal resources like anivia or another control decks. Use it as a finisher and just play it when is level up