Magic the Gathering
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Need for Speed (Not the Odyssey One){3}{R}Start your engines!As long as your speed is 1 or higher, creatures you control have haste. The same is true for speed 2 and higher and trample, speed 3 or higher and first strike, and speed 4 and higher and super haste. (You may put a creature with super haste from your hand onto the battlefield tapped and attacking during your declare attackers step. You may pay its mana cost any time during your next turn. At the beginning of that turn's end step, if you haven't paid its mana cost, you lose the game. Wait. 4 and higher?)
Windy City Aven{2}{U}{U}FlyingAscend MagicCon: Chicago (If you attended MagicCon: Chicago and control ten or more permanents, you get the Windy City's blessing for the rest of the game.)
Whenever this creature attacks, if you have the Windy City's blessing, create a 1/1 blue Bird creature token with flying. 4/3
Need for Speed (Not the Odyssey One){3}{R}Start your engines!As long as your speed is 1 or higher, creatures you control have haste. The same is true for speed 2 and higher and trample, speed 3 or higher and first strike, and speed 4 and higher and super haste. (You may put a creature with super haste from your hand onto the battlefield tapped and attacking during your declare attackers step. You may pay its mana cost any time during your next turn. At the beginning of that turn's end step, if you haven't paid its mana cost, you lose the game. Wait. 4 and higher?) Advanced Tactics{3}{R}When this enchantment enters, create a 5x5 grid for as long as it remains on the battlefield. Starting with the top left space and skipping every other space, choose a random creature and put it in the grid. As a creature enters, its controller puts it in an empty space.
Creatures can't block creatures they aren't orthogonally adjacent to.
{1}: Move target creature you control one space left, right, up, or down. Any player may activate this ability.
Rinta, Cousin of Sitka{3}{U}Playtest cards you cast cost {1} less to cast.Whenever you cast a playtest card, draw a card. 3/3
Blu, Mansion Prince{3}{U}Whenever this creature enters or attacks, investigate.Whenever you sacrifice a Clue, choose a Room card at random. Create a token that's a copy of one of its halves, then unlock it. (There are currently 30 Room cards.) 2/3