Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 3827 of 3929).
Dark Ritual{B}Add {B}{B}{B}.
Crop Rotation{G}As an additional cost to cast this spell, sacrifice a land.Search your library for a land card, put that card onto the battlefield, then shuffle. Command Tower{T}: Add one mana of any color in your commander's color identity. Wild Growth{G}Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional {G}. Zack Fair{W}Zack Fair enters with a +1/+1 counter on it.
{1}, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature. 0/1 Swords to Plowshares{W}Exile target creature. Its controller gains life equal to its power. Gishath, Sun's Avatar{5}{R}{G}{W}Vigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order. 7/6 Warstorm Surge{5}{R}Whenever a creature you control enters, it deals damage equal to its power to any target. Hulking Raptor{2}{G}{G}Ward {2}
At the beginning of your first main phase, add {G}{G}. 5/3 Appa, Aang's Companion{3}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Appa attacks, another target attacking creature without flying gains flying until end of turn. 2/4 Spider-Man, Peter Parker{3}{W}{W}Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever you gain life, put a +1/+1 counter on target creature you control. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/4 Final Showdown{W}Spree (Choose one or more additional costs.)
+ {1} — All creatures lose all abilities until end of turn.
+ {1} — Choose a creature you control. It gains indestructible until end of turn.
+ {3}{W}{W} — Destroy all creatures. Duress{B}Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card. Voltaic Key{1}{1}, {T}: Untap target artifact.

Flip Card
Peter Parker // Amazing Spider-Man{1}{W}When Peter Parker enters, create a 2/1 green Spider creature token with reach.{1}{G}{W}{U}: Transform Peter Parker. Activate only as a sorcery. 0/1
Each legendary spell you cast that's one or more colors has web-slinging {G}{W}{U}. (You may cast a spell for its web-slinging cost if you also return a tapped creature you control to its owner's hand.) 4/4
Whenever Spider-Man enters or attacks, put a +1/+1 counter on each other creature you control. Those creatures gain trample until end of turn. 5/5 Iroh, Grand Lotus{3}{G}{U}{R}Firebending 2
During your turn, each non-Lesson instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost. (You may cast a card from your graveyard for its flashback cost. Then exile it.)
During your turn, each Lesson card in your graveyard has flashback {1}. 5/5