Magic the Gathering
Welcome to the Magic the Gathering realm!
25
Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 808 of 3680).
Item Crate{2}{1}, {T}, Sacrifice this artifact: Create a tapped colorless token at random with the listed name and ability.• Banana with "{T}, Sacrifice this token: Add {R} or {G}. You gain 2 life."
• Shell with "{T}, Sacrifice this token: It deals 2 damage to any target."
• Star with "{T}, Sacrifice this token: Target creature gains deathtouch and indestructible until end of turn."
• Best Shell with "{T}, Sacrifice this token: Destroy target creature with the greatest power." Retto, Family Racer{1}{G}Before the game begins, if this is your commander or in your deck, secretly write down the names of five creature cards to be part of your family.
As members of your family enters, you may say "Nothing is stronger than family" and reveal its name from your list. That creature enters with two +1/+1 counters on it. 2/2
Jiffy, Vehicle Repairer{R}{W}Vehicles in your graveyard have jump-start. (You may cast a Vehicle card from your graveyard by discarding a card in addition to paying its other costs. You would exile it, except...)Spells you cast with jump-start aren't exiled. 3/2
Red and Black Legac{1}{B/R}If you spent black mana on this creature, it enters with a deathtouch counter. If you spent red mana on this creature, it enters with a first strike counter. If you spent both, you choose which one counter it enters with.At the beginning of your upkeep, flip a coin. If it's heads and this creature has deathtouch, or it's tails and this creature has haste, create a treasure token. 2/1
The Vegetable Car{G}{W}Onionfect (This creature deals damage in the form of giving you Food tokens.)At the beginning of your end step, put X +1/+1 counters on target creature you control, where X is the number of Foods you've sacrificed this turn.
Crew 1
The Vegetable Car can be your commander. 3/3
Htbr, Racetrack Referee{1}{W}Players can't cast spells by paying alternative costs or without paying their mana costs. (Additional costs are still okay. Anything that replaces the mana cost like flashback or madness is not.)
2/2
Save Point{1}{W}When this enchantment enters, draw a card.Sacrifice this enchantment: Remove each creature from combat and untap each creature that attacked this turn. There is an additional combat phase after this one. Activate only during combat before combat damage has been dealt.