Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 813 of 3680).
Char-Dog{2}{R}Protection from redWhen this creature enters, it deals 4 damage to any target and 2 damage to you.
{G}, {T}, Sacrifice this creature: You gain 3 life. 1/1
Rideable Mantis{2}{W}Whenever Rideable Mantis attacks, it gains flying until end of turn if it was saddled by a blue creature this turn. It gains trample until end of turn if it was saddled by a red creature this turn. If it was saddled by a white creature this turn, untap it.Saddle 1 3/3 The Herald of Numot{U}{R}{W}Double strike, vigilance, haste
Whenever The Herald of Numot deals combat damage to a player, create a Numot, the Devastator token card and shuffle it into your library.
Numot, the Devastators you control have vigilance and haste, and the "legend rule" doesn't apply to them. 1/3 Your Favorite Missing Character{3}During deckbuilding, choose any two colors, up to three creature types, a new name, and one of the following abilities for this card to have.
• When this creature enters, put a +1/+1 counter on target creature or a lore counter on target Saga you control.
• At the beginning of your upkeep, surveil 1.
• Equip costs you pay cost {1} less.
• Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent. 2/2
The Fact Checker{1}{W}{U}If you would guess a card, instead just choose the outcome you want.At the beginning of each opponent's upkeep, look at the top card of their library. Tell them the name of that card. They tell you its mana cost, type line, power, and toughness. Then reveal that card. If they got anything wrong, draw a card. 3/3
Gomif, Fast Racer{U}{R}Start your engines!Gomif's power is equal to your speed.
Your speed can increase beyond 4. (You're still at max speed at 4 or greater.)
At the beginning of your end step, if an opponent lost life this turn, you may draw cards equal to your speed. If you do, discard two cards. */2
Devoted Jeskai{3}{U}FlyingWhen this creature enters, you may return target creature an opponent controls with mana value X or less to its owners hand, where X is your devotion to Jeskai. (Each {U}, {R}, or {W} in the mana costs of permanents you control counts towards your devotion to Jeskai.) 3/4 Windy City Aven{2}{U}{U}Flying
Ascend MagicCon: Chicago (If you attended MagicCon: Chicago and control ten or more permanents, you get the Windy City's blessing for the rest of the game.)
Whenever this creature attacks, if you have the Windy City's blessing, create a 1/1 blue Bird creature token with flying. 4/3