Magic the Gathering
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Characters Joined
Magic the Gathering Cards
Showing 32 cards (page 814 of 3680).
Windy City Aven{2}{U}{U}FlyingAscend MagicCon: Chicago (If you attended MagicCon: Chicago and control ten or more permanents, you get the Windy City's blessing for the rest of the game.)
Whenever this creature attacks, if you have the Windy City's blessing, create a 1/1 blue Bird creature token with flying. 4/3
Draw Team Lines{2}{W}{W}Team Cloudspire — Destroy all creatures with power 4 or greater.Team Speed Demons — Return all creature cards with power 3 or less from your graveyard to the battlefield.
Mana Max, Afterburner{3}{R}At the beginning of each player's end step, Mana Max deals damage to that player equal to the number of untapped lands they control.Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token. 4/4
Need for Speed (Not the Odyssey One){3}{R}Start your engines!As long as your speed is 1 or higher, creatures you control have haste. The same is true for speed 2 and higher and trample, speed 3 or higher and first strike, and speed 4 and higher and super haste. (You may put a creature with super haste from your hand onto the battlefield tapped and attacking during your declare attackers step. You may pay its mana cost any time during your next turn. At the beginning of that turn's end step, if you haven't paid its mana cost, you lose the game. Wait. 4 and higher?)