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Characters Joined
Unknown Event
Released Feb. 15, 2023
DA1
Cards
All cards in Unknown Event.
Unstickerify{W}Enchant permanentIf enchanted permanent isn't a stickered playtest card, it can't attack or block.
If enchanted permanent is a stickered playtest card, treat it as the card beneath its sticker. If it's unclear without peeling the sticker, treat it as a Wastes. (Mystery Booster playtest cards count as stickered.)
______When you play this land for the first time, its name forever becomes a creature type and a noncreature card type of your choice belonging to your first name. (For example, Gavin's Dragon and Sorceries. Make sure to fill in the name so everyone knows where they're shopping.){T}: Add {C}.
{T}: Add one mana of any color. Spend this mana only to cast spells of the chosen types or spells whose names begin with the first letter of your name. Moth Herb Elixir{2}{T}: Put an acquired taste counter on this artifact.
{T}, Sacrifice this artifact: You draw two cards and lose 4 life. Then you gain 1 life for each acquired taste counter on this artifact.
Team Acceleration{1}{G}Team Cloudspire — Create two 1/1 white Warrior creature tokens.Team Speed Demons — Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Htbr, Racetrack Referee{1}{W}Players can't cast spells by paying alternative costs or without paying their mana costs. (Additional costs are still okay. Anything that replaces the mana cost like flashback or madness is not.) 2/2
Jiffy, Vehicle Repairer{R}{W}Vehicles in your graveyard have jump-start. (You may cast a Vehicle card from your graveyard by discarding a card in addition to paying its other costs. You would exile it, except...)Spells you cast with jump-start aren't exiled. 3/2
Aetherflux Car{2}FlyingWhenever you cast a spell, put charge counters equal to four times that spell's mana value on this Vehicle.
Remove 121 charge counters from this Vehicle: Take an extra turn after this one.
Crew 1 3/2
Team Perseverance{1}{B}Team Cloudspire — Target creature gets +2/+0 and gains indestructible until end of turn. Draw a card.Team Speed Demons — Return one or two target creature cards from your graveyard to your hand.
Item Crate{2}{1}, {T}, Sacrifice this artifact: Create a tapped colorless token at random with the listed name and ability.• Banana with "{T}, Sacrifice this token: Add {R} or {G}. You gain 2 life."
• Shell with "{T}, Sacrifice this token: It deals 2 damage to any target."
• Star with "{T}, Sacrifice this token: Target creature gains deathtouch and indestructible until end of turn."
• Best Shell with "{T}, Sacrifice this token: Destroy target creature with the greatest power."
You, Iterative Playtester{1}{W}{T}: Choose another target playtest card. Increase or decrease a number of your choice on it by 1 for as long as it remains on the stack or battlefield. (You can change numerals or number words.){W}{U}{B}{R}{G}: Reveal the top eight cards of your library. Put each playtest card among them into your hand. Put the rest on the bottom of your library in a random order. 1/3
Retto, Family Racer{1}{G}Before the game begins, if this is your commander or in your deck, secretly write down the names of five creature cards to be part of your family.As members of your family enters, you may say "Nothing is stronger than family" and reveal its name from your list. That creature enters with two +1/+1 counters on it. 2/2
Reflective Gate{T}: Add {C}.{T}: Add one mana of any color that shares a color with a permanent a player controls.
{2}, {T}, Sacrifice this land: You gain 3 life.
The Mox Painter{1}{G}{U}{1}, {T}: Choose a tournament-legal Mox you don't control at random. Create a token that's a copy of it. Then if you control all ten, create a Mox Lotus token. (The ten are Amber, Chrome, Diamond, Emerald, Jet, Opal, Pearl, Ruby, Sapphire, and Tantalite. Perhaps roll a d10?){W}{U}{B}{R}{G}: Untap The Mox Painter. 1/4
Gomif, Fast Racer{U}{R}Start your engines!Gomif's power is equal to your speed.
Your speed can increase beyond 4. (You're still at max speed at 4 or greater.)
At the beginning of your end step, if an opponent lost life this turn, you may draw cards equal to your speed. If you do, discard two cards. */2 The Fact Checker{1}{W}{U}If you would guess a card, instead just choose the outcome you want.
At the beginning of each opponent's upkeep, look at the top card of their library. Tell them the name of that card. They tell you its mana cost, type line, power, and toughness. Then reveal that card. If they got anything wrong, draw a card. 3/3
Team Mage{2}{U}When Team Mage enters, search you library for an artifact card with mana value 4 or greater if you're on Team Cloudspire or an artifact card with mana value 3 or less if you're on Team Speed Demons. Reveal that card, put it into your hand, then shuffle.
2/2
Mijo, the Bull{2}{R}When Mijo enters, create a colorless Equipment artifact token named Rock with "Equipped creature has "{1}, {T}: Sacrifice Rock: This creature deals 2 damage to any target." and equip {1}.From Downtown—If a source you control would deal exactly 2 damage to a permanent or player, it deals 3 damage instead. 2/3
Char-Dog{2}{R}Protection from redWhen this creature enters, it deals 4 damage to any target and 2 damage to you.
{G}, {T}, Sacrifice this creature: You gain 3 life. 1/1
Need for Speed (Not the Odyssey One){3}{R}Start your engines!As long as your speed is 1 or higher, creatures you control have haste. The same is true for speed 2 and higher and trample, speed 3 or higher and first strike, and speed 4 and higher and super haste. (You may put a creature with super haste from your hand onto the battlefield tapped and attacking during your declare attackers step. You may pay its mana cost any time during your next turn. At the beginning of that turn's end step, if you haven't paid its mana cost, you lose the game. Wait. 4 and higher?)
Mana Max, Afterburner{3}{R}At the beginning of each player's end step, Mana Max deals damage to that player equal to the number of untapped lands they control.Whenever a player loses one or more unspent mana, each of that player's opponents creates a Treasure token. 4/4
Draw Team Lines{2}{W}{W}Team Cloudspire — Destroy all creatures with power 4 or greater.Team Speed Demons — Return all creature cards with power 3 or less from your graveyard to the battlefield.
Windy City Aven{2}{U}{U}FlyingAscend MagicCon: Chicago (If you attended MagicCon: Chicago and control ten or more permanents, you get the Windy City's blessing for the rest of the game.)
Whenever this creature attacks, if you have the Windy City's blessing, create a 1/1 blue Bird creature token with flying. 4/3
Rafi, Retro Racer{3}{R}When Rafi enters and at the beginning of the first upkeep in a game where it's your commander, there's mana burn and combat damage uses the stack for the rest of the game. (If you don't know what that means, ask somebody over 30.){R}, Sacrifice Rafi: Each player adds {R}{R}{R}. 3/3 Rinta, Cousin of Sitka{3}{U}Playtest cards you cast cost {1} less to cast.
Whenever you cast a playtest card, draw a card. 3/3
The Good Time Sleuth{3}{W}{B}When The Good Time Sleuth enters, exile the top card of your library and each nontoken creature you control in a face-down pile, shuffle that pile, then manifest those cards. Then create a Blood token for each face-down creature you control. Those creature gain "Sacrifice a Blood: Turn this creature face up." Secretly choose one of them. As that creature is turned face up, reveal the choice and it becomes a 5/5 black Demon.
3/3
X, Mystery Racer{3}{U}{B}When X enters, you may put it into target opponent's hand. If you do, as long as it remains in their hand, that player can't cast X and they play with their hand revealed.During your turn while X is in an opponent's hand, you may activate abilities of nonland permanents opponents control. If you activate the crew or saddle ability of a permanent this way, gain control of it until end of turn. Untap it. It gains haste until end of turn. 5/5
Kibo's Bananamobile{5}When this Vehicle enters, create three colorless artifact tokens named Banana with "{T}, Sacrifice this token: Add {R} or {G}. You gain 2 life."Whenever you sacrifice a Banana, you may have it deal 2 damage to target attacking creature.
Crew 1 6/6
Chandra's Dragonmech{5}You can't include this card in your deck if you're on Team Speed Demons.Flying
Whenever this creature deals combat damage to a player, create a copy of one of the following, chosen at random: Chandra's Fury, Chandra's Ignition, Chandra's Magmutt, Chandra's Regulator, Chandra's Spitfire, or Chandra's Outrage. You may cast the copy without paying its mana cost. 4/4
Underdog Racer{4}{G}This spell costs {1} less to cast if your team is currently behind. (If neither player can see the scoreboard or easily verify, that means it's Schrödinger's race and you're in a quantum superposition of maybe losing and so this costs {1} less.)When this creature enters, destroy target artifact an opponent controls. 5/5
Catch-Up Mechanic{4}{W}When this creature enters, choose one. If an opponent has at least 5 more life than you, choose any number instead—• Put two +1/+1 counters on another target creature or Vehicle.
• Return target artifact card from your graveyard to your hand.
• Look at the top five cards of your library. Reveal an artifact card from among them and put it into your hand. Put the rest on the bottom in a random order. 4/4
Winter's Demonmech{5}You can't include this card in your deck if you're on Team Cloudspire.Flying
Whenever this creature deals combat damage to a player, create a copy of one of the following, chosen at random: Early Winter, Plunge into Winter, Winterflame, Winter Sky, Winter's Grasp, or Winter's Intervention. You may cast the copy without paying its mana cost. 4/4
MagicConsecrated Sphinx{4}{U}{U}FlyingWhenever an opponent draws a card, choose one that hasn't been chosen —
Make Friends — Create a 1/1 colorless Gamer creature token.
Find Cards — Investigate.
Win Prize Tickets — Create a Treasure token.
Go to Sleep — Exile this creature, then return it to the battlefield under its owner's control. 4/6
Sue, Everlasting Dinosaur{3}{R}{G}{W}TrampleEach creature card in your graveyard has fossilize. Its fossilize cost is equal to its mana cost minus {2}.
Fossilize {R}{G}{W} (Return this card from your graveyard to the battlefield with a finality counter on it. It's an artifact and not a creature.) 7/6

Flip Card

Flip Card
Establishing Shot{R}Establishing Shot deals 2 damage to any target. If this is the first spell you've cast this game, it deals 3 damage instead.
Just a Li'l Guy{G}Target creature gains hexproof and indestructible until end of turn. That creature is 1/1 until end of turn and can't be anything other than 1/1 until end of turn. (No matter what happens to it, it'll still be a 1/1.)
Would You Have Done the Same?{B}Cast this spell only if you control a creature.Destroy target creature. That creature's controller may create an Arrest token attacked to a creature you control. (It's a copy of the card Arrest)
The Mystery RacewayStart your engines!{T}: Add {C}.
Max Speed — {W}{U}{B}{R}{G}, {T}: Mill seven cards. Choose a playtest card from among them. You may cast it without paying its mana cost. If Team Cloudspire won the race, copy it and you may choose new targets for the copy. If Team Speed Demons won the race, each opponent loses life equal to its mana value.
The Mystery Raceway can be your commander.
Where We're Going...{U}Put a flying counter on target creature or Vehicle.Draw a card.
Chic // Ago{1}{U}Put a +1/+1 counter on target creature. It gains hexproof until end of turn. If it's sophisticated, draw a card. (A creature is sophisticated if its name contains fifteen or more letters.)
Peel Out{1}{G}Prevent all combat damage that would be dealt this turn. Create a colorless artifact token named Banana with "{T}, Sacrifice this token: Add {R} or {G}. You gain 2 life."
Chic // Ago{3}{U}Put target creature on top of its owner's library.Fuse (You may cast one or both halves of this card from your hand.)
Now THIS Is Aether Racing{1}{R}Team Cloudsprire — This spell deals 3 damage to any target.Team Speed Demons — Exile the top two cards of your library. You may play those cards until your next end step.
Davvol's Birthdaymobile{2}{B}This spell costs {2} less to cast if an Elf died this turn or a Soldier entered this turn.Whenever this Vehicle enters or attacks, target opponent creates a Carnival of Souls token.
Crew 2 4/4
Fast // Furious{1}{R}Target creature gains haste until end of turn. It can't be blocked this turn except by Vehicles or by creatures with haste.Fuse (You may cast one or both halves of this card from your hand.)
Fast // Furious{2}{R}Target creature gets +3/+0 until end of turn.Fuse (You may cast one or both halves of this card from your hand.)
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