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Water Weird Magic: The Gathering card

Water Weird

  • Common
  • Blue
  • MTG Arena

Mana value
4
Power
3
Toughness
4

Creature — Elemental Weird

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
{1}{U}: Water Weird gets +1/-1 until end of turn.
  • Mill
Collector number
41
Released
Jul 7, 2022
Rarity
Common
Artist
Brent Hollowell
Color identity
Blue
Layout
Normal
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