New Mage Spell - Combustion

Submitted 4 years, 5 months ago by

A new Epic Mage Spell, Combustion, has been revealed!

Combustion Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 4 years, 5 months ago

    A new Epic Mage Spell, Combustion, has been revealed!

    Combustion Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Scholomance Academy

    Head on over to our dedicated guide for Scholomance Academy!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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    2
  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    Shadow Bolt for midrange, small AoE for aggressive lists, this card seems crazy good.

    1
  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 4 years, 5 months ago
    Quote From BloodMefist

    Shadow Bolt for midrange, small AoE for aggressive lists, this card seems crazy good.

    Not to mention that increased spell damage is a thing : bonkers! 

    Struggle with Heroic Galakrond's Awakening? I got your back : 

    0
  • GoliathTheDwarf's Avatar
    980 667 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    This is a nice alternate version of Rolling Fireball. Of course it works well with the new Headmaster Kel'Thuzad card, but it's also a nice way to get around those Elusive minions that you can't directly target. 

    Official Lorekeeper and Spinner of Tavern Tales

     

     

    3
  • PLANETCRUNCH's Avatar
    E.V.I.L. Dragon 820 1248 Posts Joined 07/19/2019
    Posted 4 years, 5 months ago

    man o man thank goodness for this spell, it's so much stronger than Arcane Explosion and isn't reactive like Flame Ward.

    My first question is : is the excess damage dealt to the adjacent minions the same or is it split between them?

    0
  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago

    Its a good card, but since its easy to play around it, its not going to blow anyone's mind out.

    Synergize well with Mo'arg Artificer for some truly ridiculous removal turns. But at that point you might as well just play Rolling Fireball

    1
  • Demonxz95's Avatar
    Senior Writer 2255 2706 Posts Joined 03/19/2019
    Posted 4 years, 5 months ago

    Under the right board states, this card can do quite a lot for 3 mana. That said, you won't typically get into state in every game. It's not a GREAT card, but in the right places, it's quite effective.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
    -1
  • Synnr7's Avatar
    Winter Whisperer 1050 648 Posts Joined 07/19/2019
    Posted 4 years, 5 months ago

    Love positioning matters cards. Really simple and nice effect. 

    Casual Dragon Cardgame enthusiast. 

    1
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 4 years, 5 months ago

    Just to clarify, does this split the excess damage to the neighbors? or deals the same damage to both? (though I assume it's the latter).

    Example:

    You hit a 2/2, will the neighboring minions receive 1 damage each ? or be deal 2 each?

    This card makes me think of reverse Betrayal positioning where you should not place the weakest minion in the center lol.

    1
  • Nokt's Avatar
    Funnel Cakes 285 83 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    To those wondering it is the same damage to both neighbors. So if it hits a card with 2 health, it'll deal 2 damage to the left and right minions. 

    2
  • Emptyness's Avatar
    Supporter 520 525 Posts Joined 03/16/2019
    Posted 4 years, 5 months ago

    You can actually combine this with Khadgar and the new Kel'Thuzad for some shenanigans at 10.

    And this one base cost is 3, so you can discover it from Magic trick and get a discount.

    “If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw

    EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);

    1
  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 4 years, 5 months ago
    Quote From Emptyness

    And this one base cost is 3, so you can discover it from Magic trick and get a discount.

    Primordial Glyph gives a 2 mana discount, Magic Trick discovers a spell less than 3 but no discounts.

    1
  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 4 years, 5 months ago

    Years before, Jade Lightning saw play in nonjade decks.

    3 mana deal 4 dmg to a minion is okish, in addition, the aoe potencial is really sweet against swarm decks.

    By The Holy Light!

    0
  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 5 months ago

    It's okay I guess? It wants to be used with Spell damage but Mage doesn#t really run spell damage so it's just Shadowbolt with a rare bonus.

    I tried having fun once.

    It was awful.

    -1
  • Meteorite12's Avatar
    670 696 Posts Joined 05/29/2019
    Posted 4 years, 5 months ago

    Looks pretty great for a control deck, chances are it’d manage to do a lot to slow down an aggro deck. Kind of useless against control though

    Who needs consistency when you could have fun?

    0
  • Elfensilver's Avatar
    595 663 Posts Joined 03/14/2019
    Posted 4 years, 5 months ago

    Definitely good enough for highlander decks. 

    0
  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 4 years, 5 months ago

    Good enough for Standard Highlander Mage, but I can't see it included elsewhere. (3) for 4 is still too slow, the versatily of the shape helps a little bit, but not too much.

    Just compare to what Dark Skies can do for the same amount of mana.

    0
  • Emptyness's Avatar
    Supporter 520 525 Posts Joined 03/16/2019
    Posted 4 years, 5 months ago
    Quote From dapperdog
    Quote From Emptyness

    And this one base cost is 3, so you can discover it from Magic trick and get a discount.

    Primordial Glyph gives a 2 mana discount, Magic Trick discovers a spell less than 3 but no discounts.

    Ahh, yes, I messed up there. Thanks for the correction.

     

    “If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw

    EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);

    0
  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 4 years, 5 months ago

    I love the card. Seems like a very good anti-aggro tool. I keep thinking about Satyr Overseer getting grilled with this and it makes me happy.

    0
  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 4 years, 5 months ago

    An interesting removal card. It could see play as a second volcanic potion if demon hunter continues to be the top aggro deck, and this is potentially better than volcanic against discardlock.

    Has a potentially weird interaction with spell damage which could be interesting.

     

    This post is discussing the wild format.

    0
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 5 months ago

    [Hearthstone Card (Shadowbolt) Not Found] that requires a lot more skill to use.. AMAZING! I like this card already! It punishes opponents for using low statted minions, and it hard counters Faceless Lackey. This card (to me) seems like a solid pick for most, if not nearly all control mage decks. And will certainly see play in Highlander Mage. 

    Also you can pull this from cards like Magic Trick and Wand Thief, so expect to see this card A LOT!

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    0
  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 4 years, 5 months ago

    Seems pretty decent ! Nice card.

    Challenge me ... when you're ready to duel a god!

    0
  • JFK's Avatar
    Curious Pair 1070 621 Posts Joined 07/31/2019
    Posted 4 years, 5 months ago

    I'll just copy what I said on Rolling Fireball: It's a good card, nice mechanic as well. It will see play depending on the meta, but highlander is gonna love it for sure. Also in the magic pool, so that's great!

    0
  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2792 Posts Joined 10/20/2018
    Posted 4 years, 5 months ago

    Literally powercreep on Shadow Bolt hehe. Yeah, pretty strong removal and versatile at that.

    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

    0
  • Dermostatic's Avatar
    Eldritch Horror 535 228 Posts Joined 03/31/2019
    Posted 4 years, 5 months ago
    Quote From FrostyFeet

    I keep thinking about Satyr Overseer getting grilled with this and it makes me happy.

    Totally agree, this is a fantastic counter. I think wide-board aggro decks in general will get hit hard by this played on curve.

    Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.

    0
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 5 months ago

    Seems very powerful, can punish reckless positioning, can be played around but even then it is probably still powerful, specially cause mage has varying damage ranges (mostly thanks to the hero power)

    0
  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 5 months ago

    Just good. FWIW, 2 health appears to be the new early game breakpoint for strong early game minions.

    0
  • DarkFrostX's Avatar
    Old God Fanatic 830 1229 Posts Joined 07/26/2019
    Posted 4 years, 5 months ago

    At least is seems mana friendly for the effect

    0
  • MenacingBagel's Avatar
    Zombie Chow 815 723 Posts Joined 09/24/2019
    Posted 4 years, 5 months ago

    Nice effect in the vacuum but IDK how it will play out in practice if anything its a 3 damage remove something and then ping whatever is next to it. Seems solid since it could remove up to 3 minions.

    Self proclaimed good at battlegrounds

    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 5 months ago

    This card is flexible, and efficient. You can use it to clear 3 small minions, or one big minion. It is one card that can remove multiple cards. This makes it good both for board advantage and card advantage, which are both very important. 5/5 stars.

    Carrion, my wayward grub.

    0
  • PLANETCRUNCH's Avatar
    E.V.I.L. Dragon 820 1248 Posts Joined 07/19/2019
    Posted 4 years, 5 months ago

    Okay I've had time to compare this spell with some others and I think it's really strong. 

    Mage in standard has been missing early AOE since Shooting Star and Celestial Emissary rotated, making them reliant on Flame Ward which can either be removed (very rarely) or activated in a way to avoid massive loss on your opponents side. 

    This can be used in conjunction with cards like Mo'arg Artificer or any spell damage minion to clear a board early on before it gets too big so you don't have to wait until turn 5 for Rolling Fireball. 

    If I understand the video correctly, the excess damage is dealt to BOTH adjacent minions instead of splitting it up evenly.

    Will most definitely see play in highlander decks, will probably be a follow up spell for the Devolving Missiles 

    0
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    The more I look at this card, the more I think it's really lackluster.  You basically NEED + Spell Damage in order to make this good.  Yeah, it's Shadow Bolt for mage, but mage already has a number of damage spells.

    0
  • Xarkkal's Avatar
    Servant of Illidan 910 1321 Posts Joined 03/29/2019
    Posted 4 years, 5 months ago

    This card is a crazy good early removal/early mini AoE for Mage. 

    0
  • allthehype's Avatar
    Crossroads Historian 630 739 Posts Joined 07/26/2019
    Posted 4 years, 5 months ago

    I like that they keep using the excess damage mechanic! Pretty good card that benefits greatly from extra spell damage.

    0
  • Guenh's Avatar
    Devoted Academic 725 633 Posts Joined 05/28/2019
    Posted 4 years, 5 months ago

    I'm not a super fan of this card. If we don't overkill is a "frostball" with +1mana +1damage (not so great imho).
    If we will overkill we are going to aspect 1-2 damage to neighbors. This can be super strong against agro deck, otherwise is needed to be in control of the board (to set the card with some trade) or have some spellpower.

    So...for now it's an "ok card" for me

    0
  • Pezman's Avatar
    Staff Writer 2235 2285 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    Shadow Bolt cries in a corner. Of course, Shadow Bolt hardly sees play, but this is better enough that it will.

    "Be excellent to each other." -Bill and Ted

    0
  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    There's enough flexibility in this Shadow Bolt-esque card that it should be powerful in a lot of decks. It's especially nice as a mini Meteor if you can tack a little spell damage on.

    0
  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 4 years, 4 months ago

    Powerful yet balanced, beautifully designed, so far my favorite card in this expansion.

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

    0
  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    Strong, versatile removal that scales very well with spell power. Will definitely see play in Reno Mage.

    0
  • Vandaren's Avatar
    620 636 Posts Joined 06/05/2019
    Posted 4 years, 4 months ago

    This spell is just that good, with all the 2-hp minion running around.

    0
  • Sparkinarius's Avatar
    Crossroads Historian 715 471 Posts Joined 07/18/2019
    Posted 4 years, 4 months ago

    Highlander Mage would love efficient early game AoE, heck, they even ran Imprisoned Observer for a bit. Combustion serves that roll better than Imprisoned Observer ever could, since its faster and can also be early single target removal. Combustion is efficient flexibility, and that is pretty much the only flexibility that sees standard play nowadays.

    For glory, honor, and gold!

    0
  • Koetti's Avatar
    1095 863 Posts Joined 11/21/2019
    Posted 4 years, 4 months ago

    Reminds me a Bit of Powershot, except it's more flexible.

    0
  • linkinboy0's Avatar
    Headmaster 1235 513 Posts Joined 07/07/2019
    Posted 4 years, 4 months ago

    Nice mechanic and spell

    0
  • scuac's Avatar
    385 167 Posts Joined 07/31/2019
    Posted 4 years, 4 months ago

    I like it, especially now with the SP focus on Mage this expansion

    A puzzle box? What does it say? ... Yogi-Saffron something... sure, let's open it, what is the worst that could happen?

    0
  • Lemushki's Avatar
    Squirtle 1120 1063 Posts Joined 03/22/2019
    Posted 4 years, 4 months ago

    usefull... Will try it a lot

    Lemushki - The one and only since the 2006 rebranding.

    0
  • Valord's Avatar
    465 281 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    Board positioning cards are one of my favorite types of cards.

    0
  • Echo's Avatar
    Staff Writer Cupcake 860 321 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    This is the type of card that seems underwhelming on paper but it lines up really well against a lot other 3 drops. I'm not sure you'd put two copies of this card in most decks but it definitely feels like it's going to be an easy fit into highlander mage.

    Cardboard wizard and dog haver.

    0
  • Safiron's Avatar
    Devoted Academic 620 156 Posts Joined 07/28/2019
    Posted 4 years, 4 months ago

    Clever effect. Needs brain power to play. Nice card.

    0
  • Fisguinho's Avatar
    The Raven 1190 411 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    3 cost 4 dmg on a minion is already nice, the excess dmg going to another minion is nice but i don't see the excess being used too much

    All hail the banshee queen.

    0
  • Janusi's Avatar
    Face Collector 595 225 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    It's flexible removal, I think this goes into Highlander Mage.

    0
  • Samzy's Avatar
    Devoted Academic 370 191 Posts Joined 05/31/2019
    Posted 4 years, 4 months ago

    Really good, especially when you get maximum value on multiple minions.

    0
  • ChocolateChipCooke's Avatar
    Unicorn Reveler 1160 337 Posts Joined 07/26/2019
    Posted 4 years, 4 months ago

    This card is going to be a staple until it rotates. It's Shadow Bolt with a very strong upside, and it fills a void in Mage's current board control for the early game.

    Now that spell damage is being pushed in Mage too, this card is definitely going to be the go-to removal for Mage until this rotates.

    It's also nice that it forces board placement thoughts from the opponent.

    0
  • EpicPickle's Avatar
    Sparklepony 810 301 Posts Joined 06/02/2020
    Posted 4 years, 4 months ago

    Solid. Nothing too crazy, I don't think.

    0
  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 4 years, 4 months ago

    4 damage will remove most of bodies around 4-5 cost, and Mage can always ping. The spill over is situational. But for (1) more you get hard hitter, face blaster Fireball, and even it isn't run much right now. 

    0
  • slychd's Avatar
    Sparklepony 1175 484 Posts Joined 05/30/2019
    Posted 4 years, 4 months ago

    I originally rated this a 3, but after seeing the whole set, I think it is at least a 4.

    0
  • Alfi's Avatar
    Devoted Academic 1790 1375 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    Spellpower mage incoming?

    -=alfi=-

    0
  • shaveyou's Avatar
    415 198 Posts Joined 06/08/2019
    Posted 4 years, 4 months ago

    One of the strongest tools Mage is getting imo. For 1 mana extra you get +1 damage on a frostbolt, plus splash damage onto neighbouring minions. For most spells, +1 spell damage isn't really enough to feel that good, but with this, amplifying the effect, it will be noticed.

    If Spell Damage Mage works, I think this card will play a good sized role in that. I expect this to be in most Highlander Mages as well.

    0
  • FaytFFX's Avatar
    410 191 Posts Joined 12/03/2019
    Posted 4 years, 4 months ago

    Very solid card.

    Thanks to denial, I'm immortal.

    0
  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 4 years, 4 months ago

    Nice semi board clear, it gives minion positioning an important place again

    0
  • Caro's Avatar
    Draconic Rager 2225 2544 Posts Joined 03/12/2020
    Posted 4 years, 4 months ago

    Juicy situational damage spells for mage, love the design and that it scales so nicely with spell damage 

    0
  • Thonson's Avatar
    HearthStationeer 1740 1737 Posts Joined 03/24/2019
    Posted 4 years, 4 months ago

    Pretty good, especially in a Spell Damage Mage deck.

    Quick!  Someone give me something clever to write here.

    0
  • theo333's Avatar
    Outlandish Rager 975 889 Posts Joined 03/29/2019
    Posted 4 years, 4 months ago

    Solid control. Middle weak minions look around nervously.

    0
  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 4 years, 4 months ago

    Love a good tricky AoE. I am, I must admit, one of those horrible people who actually likes mathematics puzzles, and while this is a tiny little baby one, against a full board I know I'm going to like puzzling out where the best spot to throw this is.

    Welcome to the site!

    0
  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 4 years, 4 months ago

    Since they're pushing the Spell Damage archetype, this card will really shine if that kind of deck works.

    0
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