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Targon / Day/Night / Celestial / Dragon has made LoR very unfun for me

Submitted 3 years, 8 months ago by

Yea, I know you guys will go with 

"Well it's easy to counter with xx xxx and xxx"

I have only been playing for 3 weeks and dont have money to spend and dont have alot of cards.

Also I don't know the game like you guys do and don't have the time to sit around and learn all this stuff you guys know.

Expeditions are basically 85% new content, and the old shit gets beaten by the new.

Maybe if you are a high skilled player it's not true that all this new shit is broken and overpowered but for a casual like me it's really depressing to face 100% "new" decks every time you play because everyone realizes how good they are.

 

  • FishFacE's Avatar
    50 2 Posts Joined 09/02/2020
    Posted 3 years, 8 months ago

    Yea, I know you guys will go with 

    "Well it's easy to counter with xx xxx and xxx"

    I have only been playing for 3 weeks and dont have money to spend and dont have alot of cards.

    Also I don't know the game like you guys do and don't have the time to sit around and learn all this stuff you guys know.

    Expeditions are basically 85% new content, and the old shit gets beaten by the new.

    Maybe if you are a high skilled player it's not true that all this new shit is broken and overpowered but for a casual like me it's really depressing to face 100% "new" decks every time you play because everyone realizes how good they are.

     

    1
  • CursedParrot's Avatar
    640 720 Posts Joined 05/29/2019
    Posted 3 years, 8 months ago

    If you’re talking about the constructed meta game I would say that it isn’t really being overrun by Targon since many non-Targon decks are still very viable. Also, Targon being super prevalent is more because it’s a new region that people want to play with and not that it is necessarily overpowered.

    For expeditions, there is actually an increased chance for people to be offered Targon cards because the region was just added. In a few weeks Riot will move the probabilities back to normal and Targon won’t be as prevalent. However, I do agree with you that Targon is very powerful in expeditions, so hopefully they nerf some of its buckets so that the region is on a similar power level to the others.
    Overall, I would advise you to just wait a few weeks for the hype around Targon to settle down and for the meta to return to normal. You can also check out sites like Mobalytics to find budget decks that you have the cards to play.

    5
  • FishFacE's Avatar
    50 2 Posts Joined 09/02/2020
    Posted 3 years, 8 months ago

    Thanks man.

    I'm hoping not just that the hype dies down but also that they nerf it.

    Maybe there are viable decks out there, but for me my win rate has probably dropped from about 60 to 30% after this patch came out. It's just disappointing. I'm really hoping it gets tuned down or at least that it gets played less soon. I believe you are right that it will happen in time.

    0
  • OldManSanns's Avatar
    Azir 1040 924 Posts Joined 08/05/2019
    Posted 3 years, 8 months ago

    I emphasize with your grief, FishFacE. I still remember struggling to cobble together competitive F2P decks in open beta, and I imagine it's only gotten worse as more cards have been added. At the same time, though, I do want to see the overall power level of decks rise at least a little with each expansion -- otherwise, that implies the new cards don't have a significant enough impact to justify including them over the old cards and the expansion itself is disappointing (MtG: Fallen Empires, anyone?).

    If I was a new player, I would probably look to an aggressive deck that could punish a lot of the greedy value-oriented decks right now, since you know you're not going to win the long game. Specifically: I'd look to either SI + Noxus spider swarm, SI + Frejlord They Who Endure, or Ionia + anything elusives. All three of those should be able to heavy leverage the starter collection. If one of those in particular interests you let me know and I can post a decklist.

    One thing we talk about in the Content Creation team is how much to focus articles for new players versus veterans. It's tricky because new players will be definition become veterans over time, and most veterans aren't interested in budget content. If you think we should be generating more budget-friendly content for Runeterra, please let us know.

    Good luck!

    1
  • TheTriferianGeneral's Avatar
    Soldier 555 878 Posts Joined 02/10/2020
    Posted 3 years, 8 months ago

    Its not expensive to play during targon expansion. Just build an all in spider aggro/burn list and kill your opponent until turn 4.

    I didnt see many decks that even stand a chance against a deck that is as fast as this one. 

    I know that all in aggro is not the most enjoyable deck to play and even less enjoyable to play against but... it works and it is very budget friendly

    0
  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 3 years, 8 months ago

    I really don't get why they do this kind of skewed release in Expeditions. It was the same way with Rising Tides, where Bilgewater was everywhere and the Deep units were incredibly frustrating to play against because the smaller deck size meant you could very easily reach Deep status. Eventually the probabilities were put back to a normal distribution and things got more reasonable.

    I guess they're imaging that some players are basically all-in on Expeditions, and they'll want the high access to new content, but it seems to really just screw with the balance of the format, which probably impacts those "Expedition exclusive" players the most.

    4
  • FenrirWulf's Avatar
    1005 367 Posts Joined 06/12/2019
    Posted 3 years, 8 months ago
    Quote From meisterz39

    I really don't get why they do this kind of skewed release in Expeditions. It was the same way with Rising Tides, where Bilgewater was everywhere and the Deep units were incredibly frustrating to play against because the smaller deck size meant you could very easily reach Deep status. Eventually the probabilities were put back to a normal distribution and things got more reasonable.

    Isn't the Rising Tides release in Expedition like completely dominated by Demacia? I remember very well that after my first Trial which I went for GP Sej, which got me 7 wins because Sejuani is nuts as usual. I quickly tried out the Quinn side of things and unsurprisingly it was all Demacia. It was literally pick Bear and you win. The more Bears you had over your opponent, the more you advantage you got. This held true until Bear got nerfed.

    Now, I'm not going to lie. I've tried out only one expedition from CotM and it was day 1, so I don't really know if Targon is as dominant as it was but I did get to 6 wins with Targon Allegiance, and about all except 2 of my opponents were running Targon. It wasn't as strong as I thought it was, it was just annoying tbh. I lost with the Targon deck on my last game to a very aggressive Discard heavy Jinx Draven. So at the very least, it's not as oppressive as the release of Rising Tides where Bears was so dominant that you can't afford to not run Demacia. Idk I haven't been doing Expeditions as much this expansion.

    Take my words with a grain of salt. I'm unranked and only play casuals lmao.

    3
  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 3 years, 8 months ago
    Quote From FenrirWulf
    Quote From meisterz39

    I really don't get why they do this kind of skewed release in Expeditions. It was the same way with Rising Tides, where Bilgewater was everywhere and the Deep units were incredibly frustrating to play against because the smaller deck size meant you could very easily reach Deep status. Eventually the probabilities were put back to a normal distribution and things got more reasonable.

    Isn't the Rising Tides release in Expedition like completely dominated by Demacia? I remember very well that after my first Trial which I went for GP Sej, which got me 7 wins because Sejuani is nuts as usual. I quickly tried out the Quinn side of things and unsurprisingly it was all Demacia. It was literally pick Bear and you win. The more Bears you had over your opponent, the more you advantage you got. This held true until Bear got nerfed.

    Now, I'm not going to lie. I've tried out only one expedition from CotM and it was day 1, so I don't really know if Targon is as dominant as it was but I did get to 6 wins with Targon Allegiance, and about all except 2 of my opponents were running Targon. It wasn't as strong as I thought it was, it was just annoying tbh. I lost with the Targon deck on my last game to a very aggressive Discard heavy Jinx Draven. So at the very least, it's not as oppressive as the release of Rising Tides where Bears was so dominant that you can't afford to not run Demacia. Idk I haven't been doing Expeditions as much this expansion.

    Demacia had some of the best tempo units thanks to the Grizzled Ranger and Loyal Badgerbear, and over time were certainly the most dominant force in Expeditions. I'm only referring to the initial release, where the skewed probabilities of finding Bilgewater cards meant that Deep was extremely prevalent and Deep provided massive tempo plays. Demacia was hit in a big way in Patch 1.2, but there were changes made to Bilgewater as well despite the fact that Patch 1.2 also removed the 2x bonus to see them.

    1
  • skullleigh's Avatar
    80 14 Posts Joined 08/28/2020
    Posted 3 years, 8 months ago
    Quote From FishFacE

    Yea, I know you guys will go with 

    "Well it's easy to counter with xx xxx and xxx"

    I have only been playing for 3 weeks and dont have money to spend and dont have alot of cards.

    Also I don't know the game like you guys do and don't have the time to sit around and learn all this stuff you guys know.

    Expeditions are basically 85% new content, and the old shit gets beaten by the new.

    Maybe if you are a high skilled player it's not true that all this new shit is broken and overpowered but for a casual like me it's really depressing to face 100% "new" decks every time you play because everyone realizes how good they are.

     

    I don't want to sound too mean. But you want to: not invest any money, not invest any time, do no research on what's best vs the meta decks and be competitive. What do you want? to play your scrappy decks and have 55-60% wr?

    0
  • Nifty129's Avatar
    Banned 590 1235 Posts Joined 05/29/2020
    Posted 3 years, 8 months ago

    Yeah spiders with like the new fearsome 4/1 onlooker will absolutely wreck. You can just finish the opponent with noxious burn at the end. Pretty hard to play around. It's considered high tier 2 and the deck is old and cheap as nails.

     

    1
  • legolas5749's Avatar
    50 2 Posts Joined 09/07/2020
    Posted 3 years, 8 months ago

    If you guys still think that the game is about strategy and all regions are totally balanced... Please wake up!!! The dragon/celestial combo is stupid. 

    With that stupid aerulian sol you are able to spam basically all high cost cards with 0 costs. And if you have any sense of logic and self study you would find out that those new cards have better overall stats compared to their older counterparts in terms of same summoning cost.

    I do not understand why the game maker is going for such an idiot approach... dragon race with insane atk/defense, Fury talent, and spell shield, plus certain occasion which they can be summoned with no cost!!!!    Developers are ruining their own game 

    -2
  • Forgottenslayer's Avatar
    150 62 Posts Joined 07/19/2020
    Posted 3 years, 8 months ago

    +1 to cheap aggro you need something that can push out 40 to 50 damage before turn 8 it wouldn’t be so ridiculous if they didn’t have all that damn healing. So much freakin healing, done 65 damage by turn 9 and they still have the over 10 hp

    They certainly do feel OP maybe not to well constructed rush aggro. But anything that tries to outlast them is doomed. Anything that takes awhile to get rolling is most likely doomed. Slightly quick will probably get them if they get the right draws. And very quick will push their shit in most likely unless they get unlucky.

    Hopefully either their healing or spellshield gets nerfe

    Feels Rock Paper Scissors to me. 

    1
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