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Hearthstone Posted by Created 4 years, 8 months ago Updated 4 years, 7 months ago
Card Reveal
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New Neutral Minion - Hecklefang Hyena

A new Rare Neutral Minion, Hecklefang Hyena, has been revealed!

Hecklefang Hyena Card Image

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Comments

  • A new Rare Neutral Minion, Hecklefang Hyena, has been revealed!

    Hecklefang Hyena Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Forged in the Barrens

    Head on over to our dedicated guide for Forged in the Barrens!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • There was a Demon that was same and dealt only 2 damage

  • Could put it in Hunter, but I'm not sure if that's even worth

  • Not sure if it sees play, 3 dmg might be too big of a downside. But it might have some potential though.

  • If you can summon this instead of play it, that's cool, but it's pretty good on it's own too

  • I see it in hunter more than warlock, its just a worst vulgar homunculus in warlock.

  • some more self-damage for warlock, but outside that I cant see much use. 

  • Meh meh

  • uh.... no

  • Nicely fits in zoolock

  • Flame Imp for everyone!

    I can actually see this being playable.

  • thats a heck of a hit for decks that arent used to warlock pain

  • First time I give one star today. Just not great.

  • even if they print a vanilla 2 mana 2/4 it wont be very very good. so, nah. this wont see play.

  • hmmm, might see play in aggro/zoolock?

  • I'm not sure about just a 2-mana 2/4. Hunter isn't that desperate for 2-drops (or maybe they are, who can tell at this point)

  • good in aggro decks

  • This didn't work with the snapjaw and it hasn't worked with the 100 other attempts. It won't be worth it.

  • nice

  • 1 more life than a normal minion 2 mana 2/3, but you need to pay 3 life points to play, I don't see much use except aggro

  • zoo hunter sends its regards

  • On turn 2 a 2/4 is very strong, but after turn 4 the small gain in stats starts to become less and less impressive. I don't think this will see any play unless you have some way of utilizing the face damage in some way.

  • Only good if you manage to summon it from a spell

  • Not playing this

  • Even if you do summon it from your deck I think there are better beasts to add in its place.

  • natural fire imp?

  • unsure on this one

  • I do not feel this one

  • Too bad battlecry

  • 1 stat for 3 health? Bad deal.

  • Maybe zoo?

  • Yeah, no. 

  • Wonder if it's worth Even with Scavenger...

  • Darkglare Warlock has enough self-damage already that they don't need to dig so deep to include this, and I can't imagine any other deck wanting to run it.

  • You can get better cards without damaging your hero.

  • 2 mana 2/4 is not exciting to take 3 damage.

  • Hunter, you might want this? 

  • Paying three life for one minion health over vanilla stats? Seems bad

  • It hasn't worked nearly every other time they've tried this design and I don't really see why this would be any different.

    It's worse than Vulgar Homunculus which has Taunt and deals one less damage to you.

  • pain warlock and aggro decks will run this.

  • My first thought was to play it in priest, but I'm not sure it's even good enough for that.

  • Not all classes value their own health as much, but 1 health over a River Croc isn't amazing either. Maybe Beast Hunter wants to use this.

  • Pain zoo wants this card so much

  • Nah.

  • ehhhhhhhhh

    • Quote From Alfi

      There was a Demon that was same and dealt only 2 damage

      And didn't he also had taunt

      Edit: never mind, guess you were thinking of a Flaming Imp and I of a certain Homonculus

  • dont like it, just a bad discover card I think, wont see play

  • Fits in an aggro deck, but 2/4 doesn't really seem like the best statline for that. probably will be tried though in a zoo deck

  • Probably a filler minion, there's nothing special about this card, and you can probably do better plays on turn 2. Hunter might include this card in some type of deck. 

  • A filler card, don't think will see any play.

  • AnonymousUser's Avatar

    Probably won't see play, but painlock can use it as "change my health on my turn" activator.

  • Trash card, but good for a random 2-drop summon

  • Zoo-ish Decks and maybe Beast Hunter but i do not see this working anywhere else.

    • A worse flame imp. Will see 0 play

  • Meeh but it's a beast so..

  • I don't like it, there are better cards for 2 mana. Even Oasis Thrasher is better IMO.

    Another filler card of the set.

  • Decent in Aggro decks.

  • more darkglade support...

  • Nope, bad card. Won't see play.

  • 1 extra health does not make taking 3 damage an equal trade off. Unless you're going ultra tempo aggro, something which I doubt can ever happen these days, there's simply better 2 drops than this guy. [Hearthstone Card (Bonechew brawler) Not Found] may have 1 less health, but at least that's a must kill and actually prevents you from dying.

    Will it see niche in painlock? I doubt it. Voidwalker is no longer with us, so painlock has got to manage its self damaging cards well, and this one seems like something that will more often than not backfire.

  • Aggressive and midrange decks might run this

  • I don't think 1 extra health is worth it.

     

    Trash card. Dilute's hunter's discover pool. Blizzard really are shafting hunter this year.

  • Beast hunter? Not sure okay arena card might be sleeper.

  • Insanly bad. No more to say.

  • good

  • Pay with you life to give +1 health to your crocilisk.

  • This works in aggro decks or possibly low health warlock decks in wild 

  • Seems like a better Ornery Tortoise. Could be exactly the synergy that Tempo/Self-Harm Priest was looking for before rotation.

  • I don't like it.  But I've been wrong before...

  • The stats are not that good for the paid price...

  • I'm my opinion it can be a stable beast in some agro Hunter. The drawback in that deck is insignificant

  • Not worth +1 health

  • seems good

  • This could see play in zoo hunter

  • I think the correct used of this card is being summoned from deck or hand rather than played, I think beast hunter will use it

  • Okay, at first I thought it´s a Hunter´s card, but it´s neutral.. not sure where to fit it tho.

  • AnonymousUser's Avatar

    It's just bad. Even on Coin, that's kind of acceptable in Hunter with Beast synergies, but you'd rather play good cards.

  • Just seems bad... A Vulgar Homunculus that deals more damage and lacks Taunt. I don't see any situation this would be played. Probably going to be one of those cards you only see off of Evolve/Devolve effects and random generation.

  • This doesn't seem very good to me, but someone may find some use for it.

  • Unlikely to see play. Filing this one under pack filler.

  • Too big a drawback for its stats, don't think it'll see any play

  • Not for Hunter, maybe for Warlock, but for why??? We have many better cards

  • AnonymousUser's Avatar

    Bit too much. Plus, warlock in wild has a much better card unless you WANT to do more damage to your face. Maybe see some play in the Obelisk quest priest.

    • Might see play in some form of Warlock and/or Priest Zoo deck as a way to enable health change cards.

  • I don't know if that extra point of health is worth the self damage. Although if this is meant to fill out aggro decks, that damage may not be relevant to what you are doing to the opponent.

  • Just a decent (at best) arena card, nothing else.

  • 2 Mana 2/4 with a downside never sees play.

    ...

    Yes I know Mo'arg Artificer sees play, but at least you can spin it into a benefit instead!

  • Interesting, but the downside may not be worth the +1 health on a Crocolisk

  • one more stat is not worth it

  • just here for quilboar tuskaroons

  • Taunt and 1 less damage and this would be decent

  • Bad flame imp. I think it's bad and will rarely get used outside of meme making. 

  • Hellooooooo aggro decks

  • Maybe Hunter wants it but if they really struggle so much to find good beasts that they include this in their deck, it's not a good sign.

  • Would this go in a self-damage warlock deck? There might be better things to include with Darkglare and Flesh Giant. The rest of the self-damage synergies look to be rotating out.

  • Unless you want to deal damage to yourself, this is just bad. I don't see this in any deck.

  • ....why? Painlock maybe but it's not even premium stats.

  • Good for warlock and priest with the guy that destroy when the hero hp change

  • Not worth it.

  • Zoo, maybe? Seems like there's better options than a more defensively statted Flame Imp that costs more.

  • Okay aggressive card. Will experiment with it for sure.

  • A neutral Vulgar Homunculus that does more damage to yourself and doesn't have taunt?  Yeah, that's a hard pass for me.

  • AnonymousUser's Avatar

    Better warlock minion.

  • A slightly better deal than Ornery Tortoise, but that isn't saying much. One extra health is nowhere near worth taking three damage.

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