Better version of Frost Giant
Flesh Giant
- Mana
- 10
- Attack
- 8
- Health
- 8
"A BIG mistake."
- Released
- Jul 14, 2020
- Revealed
- Jul 22, 2020
- Artist
- Ian Ameling
- Craft cost
- 400 dust
- Disenchant
- 100 dust
- Copies per deck
- 2
- Collectible
- Yes
- Card ID
- SCH_140
- DBF ID
- 59585
Decks using this card
- Demon Seed Speedrun | Guide and Theorycrafting Discussion5,960 Dust



15 votes
- Scholomance EVEN Warlock7,120 Dust



9 votes
- Gul'dAnduin Activates the Obelisk8,040 Dust



9 votes
- The return of the Handlock!6,820 Dust



7 votes
- Suicidelock8,580 Dust



0 votes
- Galakrond Priest8,300 Dust



0 votes
- Health changing Zoo3,760 Dust



0 votes
- Even11,640 Dust



0 votes
Balance changes
-
Stormwind Nerfs
Cost increased to 9 (from 8).
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Battlegrounds Revamp
Cost increased to 10 (from 9).
Card sounds
Sound effects
-
Play SCH_140_FleshGiant_Play
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Attack SCH_140_FleshGiant_Attack
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Death SCH_140_FleshGiant_Death
Formats
- StandardNot legal
- WildLegal
- ArenaAvailable
Expansion, rotated to Wild. All Scholomance Academy cards
Flesh Giant guides
Comments
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Comments
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Will see play, no doubt
Good card
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All cards that may be reduced to 0 mana see play, and so will this. For now I can't see any reason why you would not want to include it in any warlock/preist deck, as "changing your health" is something you will do either way.
Strong, reliable and cheap pile of stats.
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Well, at least there will be some dark details of the real Scholomance in this goofy expansion.
The art is very close to the WoW one, so that is good. Source: https://wow.gamepedia.com/Flesh_Horror
Now, seems that the Warlock/Priest cards effects are more easy to activate on Warlock than Priest, or maybe Priests will receive self damage tools (Masochistic ones). This is a potential free summon a 8/8 on turns 5+
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The way that I am reading this is that if your health fluctuates multiple time in a turn, it will impact the cost of this card an equal amount of times. If that is the case, Warlock will be able to drop this thing ridiculously fast with Suicide Zoo. With Darkglare allowing you to lifetap for free essentially and other minions and spells that hit you as well, I can see this 8/8 drop really fast.
And as a dedicated Warlock player, I hope that this is the case.
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The way I read this, it doesn't have to be i your hand during your health changes, is that right?
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Do you need to have it in your hand to apply the discount, that is the question
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That said this is one ugly looking monster
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In warlock it is very easy to discount it fast... In priest I am not sure how easy it would be...
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If you notice all warlock/priest dual-class cards until now are more warlock favoured. I agree with you, I even think this will probably not have play in Priest because it is not easy to get the discount and the effect is not amazing.
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I think the cards we've seen now are just precursors for the rest of the set. Priest and Warlock are clearly going to get more health control based on this card alone, just as their legendary foreshadows them having more deathrattle/reborn minions
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