Share your MARVEL SNAP decks here!
Submitted 2 years, 2 months ago by
sule
MARVEL SNAP is here! I'll tell you, I'm pretty excited to be playing the game now - haven't gotten too far on the Collection Level or Ranked Ladder, but I'm enjoying myself. I thought that other members of the community might like to have a place to share their decks, so they can show off their collection and give other members of the community some lists worth trying out.
EDIT: Our SNAP deckbuilder is up and running!
Leave a Comment
You must be signed in to leave a comment. Sign in here.
MARVEL SNAP is here! I'll tell you, I'm pretty excited to be playing the game now - haven't gotten too far on the Collection Level or Ranked Ladder, but I'm enjoying myself. I thought that other members of the community might like to have a place to share their decks, so they can show off their collection and give other members of the community some lists worth trying out.
EDIT: Our SNAP deckbuilder is up and running!
I don't want to cure cancer; I want to turn people into dinosaurs.
Like I said, I'm very early along in the progression, but this is the deck I'm having the most fun with right now, mostly thanks to Odin/White Tiger shenanigans.
I don't want to cure cancer; I want to turn people into dinosaurs.
Here's mine, level 11 for now.
I've noticed that turn 4 can be bad sometimes, and turn 5 more often, unless i have a healthy amount of 3s (to use with 2 and 1-costs). Quicksilver is good since you always have what to play on turn 1. Nightcrawler is awesome for the middle location since you can move it on turn 6, depending on where you want to assure the win.
Ironman has a strange behavior with negative power, and it actually doubles the negative values instead of the actual power of the cards (and then to apply the location/etc effects). Kazar is nice to have since some locations summon 1-cost minions. Basically, couldn't find better synergistic cards yet. Planning to build an "ongoing effect" deck if stars align and i get the right cards (already have Spectrum).
I'm much further along than most anyone who would be reading this, so here is a list of the best cards that most new players should have before too long. These are just the best early cards in terms of raw power level and utility:
Whatever else you are doing with your deck, you should have several of these cards in it, if you are a new player. And some of these cards are even still used when you get to Pool 3 decks.
My personal favorite deck is called Deathwave. It has Death and Wave in it, but it will take new players quite a while to get those cards. It's a combo deck. You play Wave on turn 5 and then you play Death + something else big on turn 6, allowing you to play two very large cards when your opponent can only play one. This works because Death's discount applies after Wave's effect. So, as long as two or more cards have been destroyed by anyone before turn 6, Death will cost 2 or less, allowing you to play her alongside another powerful card. If you have Odin, you can play Wave on turn 4, then Odin to make her reveal happen again, then Death etc on turn 6.
These are some common inclusions in the deck:
Cost 1 less for each card destroyed this game. On Reveal: All cards cost 4 until the end of next turn. On Reveal: Activate the On Reveal abilities of your other cards at this location. On Reveal: Destroy your other cards here. +2 Power for each destroyed. On Reveal: Destroy your other cards at this location. On Reveal: Destroy ALL 1-Cost cards. When this is destroyed, replace it with the Winter Soldier. On Reveal: Remove the top card of your opponent’s deck.
Here's my version of the On Reveal deck:
Workin' with what I have and been quite successful: Bronze 26 after just the one day, only conceded a couple times and straight-up lost just once. Not a fan of Wolfsbane, to be honest, but I lack a suitable replacement.
Currently Collection level 71, but I haven't found many cards to swap in yet. Just pulled Nova, so now I can be a few months behind the ball with the Nova -> Carnage combo lol
So, good news! Flux has our SNAP deckbuilder up and running, so you should be able to share your SNAP decks via a real, honest-to goodness deck, like below:
I don't want to cure cancer; I want to turn people into dinosaurs.
I keep coming back to your posts and decks now that it's no longer such a strange new land (appreciate sharing ahead of time with us!). Although people's fondness for Angela or Cable surprises me to some extent. Iron Man occasionally feels like a 'win more' type of card. But then once the puzzle pieces actually align...
If you put Angela down first in a location you intend to fill, she could become a 2/7 or even a 2/9 if you move a Nightcrawler out. She's a very efficient play most of the time.
Cable is sacrificing 1-Power off the vanilla in exchange for a card, providing you a resource, potentially denying them one, and you get some information as well ("I just took their America Chavez, so she can't be drawn/played on 6". He was supposedly super worth it in the beta as a 2/3, but I still think he's a fine card as a 2/2.
Personally, of that list, I don't care for Namor or Bishop. Namor is fine but I don't usually put just the one card in a location I plan to win. Bishop, meanwhile, is not good if you only play for curve: he'd be a 3/4 if you play a 4-drop, 5-drop, and 6-drop. He needs a swarm of lower-cost cards to really build up *shrugs*
Yeah, the list I put there is aimed at new players. Several or most of the cards in that list get replaced in pools 2 and 3, as decklists become much more specialized.
Edit - I probably should have included Sentinel in the original list. He's super solid as a card that you can just play over and over and over.
I just made an updated version of my Deathwave deck. It's been optimized quite a bit over previous postings of it (meaning it's probably waaaay out of range for most people here, but all depends on how your luck goes in pool 3).
Also tossing in my version of Zoo and Ultron, if anyone wants to see those: