Decks that prevent enemies from blocking- with cards such as Ashe or Moonlight Affliction- may not be meta, but the effect of preventing enemies from blocking is very strong. I'm not sure what kind of deck wants this card, but it can be a competent finisher. Verdict: 3/5
12th February update: Roffle's Double Yogg Libram Paladin, ft. Eydis Darkbane
Thanks to Roffle for this awesome deck - Librams, Yoggs and fun tiimes! The Demon Seed is supposed to be banned from Wild! I assume this is (another) bug...
At a second look, both you and frosthearth might be right that its a mage card. Since mage got that card that summons dragons I suppose its only logical to give them one they would want to discover out.
Of course, it could turn out to be that very elusive deathrattle payoff for rogue...but at this point Ive stopped hoping. Its a mage card.
Amazing Kazakusan draw option and removal in 1. Also it's card draw in priest, which means it's already pretty good i.m.o. This will see plenty of play, especially in Wild where Dragon Priests will LOVE this card. (And i honestly can't wait to play some more dragon priest. It's a fun and fair archetype)
3 mana deal 3?!? Now that's not that good these days. And the discover is locked behind one of the bad mechanics, especially considering nearly all 3 drops have 4 health these days. So at best your probably removing a 2 mana 2/3 or 1 mana 1/3 with a 3 mana spell, and then hopefully discovering something.
Alright, as someone who loves actual BURGLE rogue.. (not those Gnoll abusing tempo rogue decks) i was hoping burgle rogue got some ACTUAL support, but this.. this is just.... horrible. And here i was thinking The Lobotomizer was bad, and now we got another bad burgle card.. Sure Gnoll was too good, but that doesn't mean that the entire burgle package should be bad to compensate! What a waste of potential if you ask me.
Hmm, i'm not sure what to think. It seems good because you can lower it's cost to 0... However it seems so clunky to play. It only remembers the unspend mana when it's in your hand (from what i can understand from the wording), so it just seems bad to me.
This seems like a good card in theory. Lots of dragons have big stats, and there is the occasional Brightwing lowroll, but you can discover in order to prevent that lowroll. Also it has tradeable, so it's flexible in Big spell Mage. Also similar cards such as Power of Creation saw a lot of play. But i feel like this comes out way too late, AND it has to compete with Wildfire, because a lot of Big spell mage decks also run a hero power package in order to survive early game.
Still i REALLY hope it works, because Big spell mage is such a fun archetype!
Very strong card for ramp druid, this is basicly one of the best ways for druid to deal with a large board of smaller minions. Also druid has plenty of ramp thanks to Wildheart Guff, however after rotation i'm not sure how good that deck will be considering it's losing a lot of cards such as Overgrowth.
Still it seems like a great defensive tool for ramp druid, and it also is a nice reload for token druid decks. (Could work in a similar way as The Forest's Aid but with less reloads and less synergy.)
Good with Blademaster Samuro and Saidan the Scarlet but that's it. I dont see any other reason why you would play this card. Paladin prefers having board control, so when they don't have they board they will often be in trouble.
Horn of Wrathion might just make Kazakusan Priest viable, since it has 4 tutors in its deck if you also count Insight. That means that, if you run no other minions, 1 in 6 cards in the deck are the big dragon himself, which is insanely consistent.
I find this card amusing because if one of us Fan Creators came up with it, we'd probably be laughed out of the room. "Ten Attack, for 1-Mana?! GG, OP!" :D
Well mage is the only class missing a card, so it's a safe bet that it's mage. I have no idea who the dragon is though. It looks like one of the Infinite Dragonflight, who - as corrupted Bronzes - can time travel so I guess they can be anywhere they want to be.
Pre-rotation: Soulbound Ashtongue still in standard, we will see that OTK return.
Post-rotation: Probably might see play as some kind of removal, kinda like a Shield Slam but you actually take damage. Still i think it might see play.
Wild: This might go in a ODD-warrior deck with the Silas Darkmoon + Soulbound Ashtongue OTK, in case they don't manage to generate enough armor because of all the aggro decks.
Im looking at the color of the banner on the bottom of the card. That's where it indicates its class, and its certainly not a mage card. We can see kazakusan and onyxia being neutrals and mida being a priest card. The last looks like its a rogue card.
2x Curse of Agony + Tamsin Roame for another 2= 12 agonies = 78 fatigue damage if i calced that right. That's honestly terrifying if your unlucky... And that for only a 5 mana combo... Wow that seems busted. Yeah it's not instant damage, and Bomb warrior showed that it's very unreliable. But the big difference about Bomb warrior and Curse of Agony is that during the Bomb warrior days there were was a lot less card draw, if bomb warrior was in standard now it would be a absolute menace of a deck, which is why i'm honestly afraid of Curse of Agony... Let's hope it's not as bad as i fear it is, otherwise they might have to add Skulking Geist to the next core set...
Seems like they dismissed the more obvious first answer: shelve Udyr until the VGU was done, and release someone like Ornn or Volibear instead. I don't mind what we got; just seems weird to push onward when they could have waited. Keep the two games in sync, as it were.
Yes it does have lifesteal and divine shield, but played on 6 your opponent can just completely ignore it and go ruin your face. And if they can't ignore it, then its healing you for 8 minimum. Wouldn't you be better served just playing Lightshower Elemental instead, for the same cost, same healing, but has an additional taunt.
It does have a small niche in that you can copy it and shuffle multiple midas back to your deck, but since you can only drop this on turn 6, how many midas do you think you'll ever be drawing?
I guess these are the rest of the cycle of cards along with Spawn of Deathwing, all calling back to the black dragons' previous cards (albeit very loosely in Wrathion's case).
If Wrathion is around then the Year of the Gryphon timeline is even more twisted compared to WoW than I thought. I guess the events leading to Wrathion hatching are sufficiently separated from the main story that it doesn't cause any paradoxes, so sure, let's run with it. I'm curious to see whether he helps the mercs in the story, and thus takes the 4th legendary spot. I can't think of any other candidates, so if they're going to imply he's present they might as well use him.
New Freljord Card - Wrath of the Freljord
Decks that prevent enemies from blocking- with cards such as Ashe or Moonlight Affliction- may not be meta, but the effect of preventing enemies from blocking is very strong. I'm not sure what kind of deck wants this card, but it can be a competent finisher. Verdict: 3/5
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
Just what I was thinking!
but if the deck is any good, it will get nerfed to the ground, because people hate losing to random generated bullshit.
New Freljord Card - Vulpine Wanderer
It's like a Freljord version of Conchologist, with added Udyr synergy. Many Freljord decks will want this guy. Verdict: 5/5
Darkseeker's channel - 13th November update: KOtsosKOtsos' Reno Evolve Shudderwock Shaman - ft. Archivist Elysiana
12th February update: Roffle's Double Yogg Libram Paladin, ft. Eydis Darkbane
Thanks to Roffle for this awesome deck - Librams, Yoggs and fun tiimes! The Demon Seed is supposed to be banned from Wild! I assume this is (another) bug...
Deck code: AAEBAZ8FCNcT6awC4+MChMEDk9ADndgD++gD4IsEC9n+Av24A+q5A+u5A+y5A8rBA5XNA8zrA/D2A4v4A/mkBAA=
https://youtu.be/IjP24vdeD6g
By Naaru's Grace! Mi'da, Pure Light Legendary Card Reveal for Onyxia's Lair by Vinz and Odemian From Team Solary
Shouldn't this be an elemental?
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
Using the banner color, that's absolutely a Mage card. Rogue banner is really dark, and unless my eyes are deceiving me, that's Mage's baby blue.
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
At a second look, both you and frosthearth might be right that its a mage card. Since mage got that card that summons dragons I suppose its only logical to give them one they would want to discover out.
Of course, it could turn out to be that very elusive deathrattle payoff for rogue...but at this point Ive stopped hoping. Its a mage card.
New Priest Spell - Horn of Wrathion
Amazing Kazakusan draw option and removal in 1. Also it's card draw in priest, which means it's already pretty good i.m.o. This will see plenty of play, especially in Wild where Dragon Priests will LOVE this card. (And i honestly can't wait to play some more dragon priest. It's a fun and fair archetype)
New Rogue Spell - Tooth of Nefarian
3 mana deal 3?!? Now that's not that good these days. And the discover is locked behind one of the bad mechanics, especially considering nearly all 3 drops have 4 health these days. So at best your probably removing a 2 mana 2/3 or 1 mana 1/3 with a 3 mana spell, and then hopefully discovering something.
Alright, as someone who loves actual BURGLE rogue.. (not those Gnoll abusing tempo rogue decks) i was hoping burgle rogue got some ACTUAL support, but this.. this is just.... horrible. And here i was thinking The Lobotomizer was bad, and now we got another bad burgle card.. Sure Gnoll was too good, but that doesn't mean that the entire burgle package should be bad to compensate! What a waste of potential if you ask me.
New Neutral Minion - Gear Grubber
Hmm, i'm not sure what to think. It seems good because you can lower it's cost to 0... However it seems so clunky to play. It only remembers the unspend mana when it's in your hand (from what i can understand from the wording), so it just seems bad to me.
New Mage Spell - Drakefire Amulet
This seems like a good card in theory. Lots of dragons have big stats, and there is the occasional Brightwing lowroll, but you can discover in order to prevent that lowroll. Also it has tradeable, so it's flexible in Big spell Mage. Also similar cards such as Power of Creation saw a lot of play. But i feel like this comes out way too late, AND it has to compete with Wildfire, because a lot of Big spell mage decks also run a hero power package in order to survive early game.
Still i REALLY hope it works, because Big spell mage is such a fun archetype!
New Druid Spell - Scale of Onyxia
Very strong card for ramp druid, this is basicly one of the best ways for druid to deal with a large board of smaller minions. Also druid has plenty of ramp thanks to Wildheart Guff, however after rotation i'm not sure how good that deck will be considering it's losing a lot of cards such as Overgrowth.
Still it seems like a great defensive tool for ramp druid, and it also is a nice reload for token druid decks. (Could work in a similar way as The Forest's Aid but with less reloads and less synergy.)
New Paladin Spell - Ring of Courage
Good with Blademaster Samuro and Saidan the Scarlet but that's it. I dont see any other reason why you would play this card. Paladin prefers having board control, so when they don't have they board they will often be in trouble.
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
Horn of Wrathion might just make Kazakusan Priest viable, since it has 4 tutors in its deck if you also count Insight. That means that, if you run no other minions, 1 in 6 cards in the deck are the big dragon himself, which is insanely consistent.
New Warrior Spell - Shoulder Check
Very good card! Very flexible because of the tradeable, and a great buff! This will 100% see play!
New Warrior Spell - Hit It Very Hard
I find this card amusing because if one of us Fan Creators came up with it, we'd probably be laughed out of the room. "Ten Attack, for 1-Mana?! GG, OP!" :D
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
Well mage is the only class missing a card, so it's a safe bet that it's mage. I have no idea who the dragon is though. It looks like one of the Infinite Dragonflight, who - as corrupted Bronzes - can time travel so I guess they can be anywhere they want to be.
Oh, and thanks for showing me the image :)
New Warrior Spell - Hit It Very Hard
Pre-rotation: Soulbound Ashtongue still in standard, we will see that OTK return.
Post-rotation: Probably might see play as some kind of removal, kinda like a Shield Slam but you actually take damage. Still i think it might see play.
Wild: This might go in a ODD-warrior deck with the Silas Darkmoon + Soulbound Ashtongue OTK, in case they don't manage to generate enough armor because of all the aggro decks.
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
Im looking at the color of the banner on the bottom of the card. That's where it indicates its class, and its certainly not a mage card. We can see kazakusan and onyxia being neutrals and mida being a priest card. The last looks like its a rogue card.
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
It looks like a mage card to me, and it also makes the most sense
New Warlock Spell - Curse of Agony
2x Curse of Agony + Tamsin Roame for another 2= 12 agonies = 78 fatigue damage if i calced that right. That's honestly terrifying if your unlucky... And that for only a 5 mana combo... Wow that seems busted. Yeah it's not instant damage, and Bomb warrior showed that it's very unreliable. But the big difference about Bomb warrior and Curse of Agony is that during the Bomb warrior days there were was a lot less card draw, if bomb warrior was in standard now it would be a absolute menace of a deck, which is why i'm honestly afraid of Curse of Agony... Let's hope it's not as bad as i fear it is, otherwise they might have to add Skulking Geist to the next core set...
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
There's a graphic showing the legendaries;
So we have one dragon left because the other is 100% going to be onyxia. I dont think its wrathion though, and its a rogue card too.
Udyr: New Freljord Champion Reveal - 6 New Runeterra Cards Revealed
Seems like they dismissed the more obvious first answer: shelve Udyr until the VGU was done, and release someone like Ornn or Volibear instead. I don't mind what we got; just seems weird to push onward when they could have waited. Keep the two games in sync, as it were.
New Neutral Minion - Mi'da, Pure Light
No taunt, no rush, and then it costs 6 - OooErr
Yes it does have lifesteal and divine shield, but played on 6 your opponent can just completely ignore it and go ruin your face. And if they can't ignore it, then its healing you for 8 minimum. Wouldn't you be better served just playing Lightshower Elemental instead, for the same cost, same healing, but has an additional taunt.
It does have a small niche in that you can copy it and shuffle multiple midas back to your deck, but since you can only drop this on turn 6, how many midas do you think you'll ever be drawing?
Blizzard Reveals 6 New Hearthstone Cards for Onyxia's Lair - Plenty of Spells & A Gear Grubber
I guess these are the rest of the cycle of cards along with Spawn of Deathwing, all calling back to the black dragons' previous cards (albeit very loosely in Wrathion's case).
If Wrathion is around then the Year of the Gryphon timeline is even more twisted compared to WoW than I thought. I guess the events leading to Wrathion hatching are sufficiently separated from the main story that it doesn't cause any paradoxes, so sure, let's run with it. I'm curious to see whether he helps the mercs in the story, and thus takes the 4th legendary spot. I can't think of any other candidates, so if they're going to imply he's present they might as well use him.